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  #1  
Old September 19th, 2003, 11:52 PM
FaisalHabib FaisalHabib is offline
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Question Capturing Image from a Video in ASP

Can someone help me regarding Capturing Image from a Video in ASP. what I have achieved is this, I have run the video using Media Player Active-X Control and have got a button control on which I have initiated a component known as Media Processor, which saves the frame according to current position supplied in a picture format. But the problem is that it doesn't support files greater than 300 MB or so. I want to have a support of upto 2 GB files. Moreover, I have to keep in consideration the performance issues, it shouldn't get my server down. Can someone give me any idea about any component for this job, I have been able to find out only this on different locations. I have got another one that is working well in VB, but there is a problem with using in ASP. I am using Media Player just because of buffering, actually I want is kind of streaming so that the server gets minimum load. How to achieve this?

Thanks in advance,
Faisy

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Old September 20th, 2003, 09:41 AM
unatratnag unatratnag is offline
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I don't understand why the size of this should matter if this is set up correctly....

you're streaming this video, rendering, and delivering from the same server? Is this VOD? Are you preloading the entire video? If you do it as they go it shouldn't really matter how big the file is, it should be a constant stream of X kb.

If you have downloaded the Windows Media 7 Resource Kit, then a video capture program named Windows Media Capture Utility is installed. Although it does not have all the functionality of commercial capture software, it is adequate for many situations. Of course, you still need the video drivers supplied with your camera since these are used by the capture program. I don't know if that will help for your purposes but thought i'd give it a shot.

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Old September 22nd, 2003, 12:12 AM
FaisalHabib FaisalHabib is offline
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Cool There is little diversion...

Well, what I have achieved latest is that I have got a component named VideoCapX that is doing sufficient job required, I can get image from video of any size and formats.... now my goal is to measure the performance of this component, as Media Player supports buffering, I can't figure out the streaming needed, can someone help me out to achieve kind of streaming stuff so that server gets minimum load, or some other technique, as the files are huge upto 2 GB. Will that affect my server's performance? Well the procedure starts first by uploading the file and then for playing it definitely starts downloading, so that'll make user's cry if the server's performance is weaker? so i think streaming like stuff is necessary , isn't it? waiting for the reply.

Thanks in Advance,
Faisy.

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Old September 22nd, 2003, 08:07 AM
unatratnag unatratnag is offline
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Well You still haven't answered any of the questions...Here's my setup:

For Live events, we have a box dedicated to rendering, we use Pinnacle Systems's Stream Genie (Scream Genie for those who have used it) which is fed a direct line feed for video and send all audio through a 16 channel mackie for mixing. This box renders audio and video as one stream and shoots it out to port 80, we then have a content delivery system look at port 80 on the stream genie's IP and these servers can handle massive ammounts of output and they're the ones that deliver the feed to the audience

If you're doing VOD, when we stream to port 80, we also stream an AVI to the hard drive. We do all our trigger editing and whatnot, then use Adobe Premier to render it for streaming at home. Usually encode for a 280x385 window and 100k per second in windows media player 7 encoding in .asf format. That's then put out on the content delivery network which handles all the delivery to clients.

Quote:
can someone help me out to achieve kind of streaming stuff so that server gets minimum load, or some other technique, as the files are huge upto 2 GB. Will that affect my server's performance?


Yes, you should only send out a constant stream of 100k or whatever a second. I wouldn't go too high or people with slower/older computers will not be able to keep up. If you don't buffer it then sometimes a lot of people will be downloading it at once, and if a bunch finish, it begins to deliever faster to the other people. I've had problems where these spikes of speed will actually freeze WMP and i'm not sure why, but that's why you need to set it to constantly buffer at X speed.

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