
December 11th, 2009, 11:18 AM
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Join Date: Dec 2009
Posts: 11
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Action Plan
I'm not sure if your looking for proper legal documentation or something more along the lines of a good outline for you and your team to work off of.
Creating a broad outline for a project is helpful, but what to include?
Personally I find that writing a couple of sentences to describe basic actions helps me to get started. For example. "players will be using a first person view to shoot one another. Weapons and power-ups will be picked up by using action key"
These kinds of simple sentences can help you outline how you want your game to function, and start to fill in the "how it should work" end of development.
Now you can develop a basic outline from those key component sentences.
-First Person Shooter
-Players move with W,A,S,D
-Players look with mouse
-Players shoot with LMB
-Power-ups
-Picked up using action key
-Randomly Generated Drops
-Grenades
-Health Packs
ETC. This should give you an idea of how to create a in depth outline for your game. Then from there you can easily hand out individual portions to your programmers and designers.
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