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    From stand-alone game to online-multiplayer


    Sorry if this is the wrong place for my questions. I'm a brand new member and this is my first post.

    I have been developing and selling stand-alone games for Windows for many years. Now, I would like to put one (or more) of my games online, so that people can log in and play other people from around the world.

    The games are written in C using National Instruments CVI environment (if that's relevant). I have a website (Amuseware) which is hosted by IDCSoft.

    Okay. The first question is: can I use my existing C code or do I need to learn another language?

    2. Would the game exist on the (IDCSoft) server and people would download a client application?

    3. Is the "game room" a separate application? And do I write that or buy it?

    4. Are there tools out there designed for what I want to accomplish?

    Thanks so much for your help.
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  3. Sarcky
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    1) C is fine.

    2&3) Up to you, this is all custom work and you'll probably have to re-write the games from scratch, aside from the assets and the rendering engine(s)

    4) No.
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    Thanks, ManiacDan. It looks like I'll have to do it myself.

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