
August 28th, 2007, 09:00 AM
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Animation in OpenGL for Game Programming using SDL
Animation is the backbone of immersive experience in any game. This applies to both 2-D and 3-D games without exception. Hence, in order to create a seamless and immersive game environment, one must first understand the whys and wherefores of animation. One of the advantages that OpenGL has over other graphics and gaming toolkit is that in OpenGL animation APIs are not low-level.
Read the full article here: Animation in OpenGL for Game Programming using SDL
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