October 13th, 2011, 11:30 AM
Managing Code and Teams for Cross-Platform Software Projects
In this second part of a four-part series on software configuration management, you'll learn how to manage the complexity innherent in building cross-platform software, especially with large teams. This article is excerpted from chapter three of the book Cross-Platform Development in C++, written by Syd Logan (Addison-Wesley; ISBN: 032124642X).
Read the full article here: Managing Code and Teams for Cross-Platform Software Projects
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