
July 28th, 2012, 08:18 AM
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Join Date: Jul 2012
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Flash CS5 - How can I reduce the number of Png frames?
Hey, to start off, I'm using Flash 5.5 and an ActionScript 3.0 document. I'm just having trouble making an animation. I have parts of the animation where the frames were rendered in another program (Blender) and then imported into flash. There are around 700ish individual png images that I imported as a sequence.
My problem is that each frame is its own graphic in the library. As I've worked along, Flash started to slow down and I finally got the message while trying to add another keyframe: "There is not enough memory to complete this operation. To increase memory, close open documents and or quit and allow more virtual memory to Flash." I already have a lot of memory for Flash though.
I deleted some frames in the library to test, and when I did, my computer memory usage went down.
---------- So my overall question is: Is there a way to get rid of some of the frames in the library to free up memory without deleting the frames from my project?
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