
March 4th, 2003, 09:14 PM
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=) wannabe?
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Join Date: Jul 2002
Location: florida
Posts: 2,153
 
Time spent in forums: 21 h 58 m 25 sec
Reputation Power: 8
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rollover buttons
Before i used to make a button, so first half of frames plays when the mouse is over, and second half when mouse is out, the middle frame is the where it stops. Then i linked the frames, so if a user decides to rollout before the middle or frame, the halfs don't have to be played entirely, makes it more interactive i guess.
The thing is i had to link each frame manually. also if you keep rolling over and out fast, sometimes it just stops in the middle frame even if the mouse is out (on out it should stop on the end frame).
I saw the same effect done with action script, without wasting hours, and stupid side-effects.
I figured it's one animation played forward on mouse over and backwards on mouse out. Is that right? or is there a better way to do it.
if you could help
thank you
p.s i tried describing as best as i could, sorry if it's confusing.
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