October 1st, 2012, 03:57 PM
My new 3D RTS game: Yildiz-online
Im a java developper and I have been developping my game"Yildiz-online" for 3 years now.
Just to give you an idea about Yildiz, it is a massively multiplayer strategy game(MMORTS). It's a combination of classical startegy game(like: Homeword or Starcraft) and management game(like: Ogame).
The game takes place in outer space colonized by humans, a lost expedition found abandonned space bases built by unknown civilization. After some centuries they developped and colonized the entire system.
The game is entirely in 3 dimensions. Goal is to develop and assure the management of its base,or if you wish, to create an army to attack other players to steal their resources.
Yildiz combines two different styles of games. It offers an innovative experience and offers a community aspect which pushes the interactions between players to widely promote theirdevelopment and the different possible research offer a wide range of customizing the way you play.
The project is developed in java for the API and the surface of the engine. The internal components are in C++.
It can be played on windows and linux platform.
Actually it is still under developpement and nearly done.
I would like please to give me your opinions about it, or suggestions and if you have any questions don't hesitate to ask
Thank you in advance
October 3rd, 2012, 09:56 PM
Can you show us some game screenshots? i'd like to see the graphics of the game if possible , but the idea is great
October 4th, 2012, 08:32 AM
Thank you for your interest, i cannot post screen, new user cannot post URL
You can have screens and videos on facebook: page Yildiz-Online, or
on youtube chain: yildizonlinegame
I ll post screen directly here as soon as possible, sorry for inconveniences.
October 5th, 2012, 10:56 AM
Some news about the game. As Im not able to post screenshots, Please check the fb page: Yildiz-online
October 15th, 2012, 10:07 AM
the server has been deployed and the alpha tests has started.
October 16th, 2012, 11:45 AM
Alpha test is going well and many bugs were fixed. There is going to be a change concerning the log in interface soon. I'll post the screen when it is done
October 19th, 2012, 10:35 AM
The launcher is working well, it will automatically download the latest files, replace the corrupted and launch the game.
You can visit my fb page to check the new log in screen
November 1st, 2012, 01:25 PM
-network transfert optimized.
-map system(planets, suns, asteroids) fully working.
-texture number reduction with new icon generator.
-compositor to improve render.
Check my fb to see the new screenshots and video at:
November 1st, 2012, 04:01 PM
fyi once you reach 5 posts you can start posting url's
November 1st, 2012, 04:51 PM
Thank you Jack for reminding me, I really have forgotten it.^^
November 8th, 2012, 01:37 PM
November 12th, 2012, 12:39 PM
-VFS resources loading is working.
-resources cleaning is progressing.
-Public alpha test is going to be launched soon.
November 20th, 2012, 12:27 PM
-Server is deployed.
-Currently Writing a handbook to explain game mechanics and how to play.
-Then account creation app will be the last step before alpha.
November 28th, 2012, 02:54 AM
No yildiz..i have not any question to ask you about this.. But i have seen your facebook page as well as youtube video..Really both are very nice..
November 28th, 2012, 09:28 AM
Wow this project looks amazing! I look forward to playing it and can't wait to see how it turns out! If you ever need any testing done contact me on Skype: bwgmedia