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    Hi guys ! There is a new update !

    Here is what's new :

    Performances

    There are less particles, but honestly, it isn't visible on the screen. And the particles will adapt more aggressively to the number of fps

    Better graphics

    The colors are reordered, it should be easier to understand.
    The blocs have the number of hp on them.
    The pieces of blocks emit some light when they explode.

    Easier to read

    Less particles, and when there are a lot of explosions, the pieces of blocs when pop out a lot faster to clear the screen.

    Paddle

    The paddle takes into account the angle of the ball
  2. #17
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    Oh, that's good to hear (it looks kinda cool too), I hope you've fixed those bugs in these update. I was not on devshed in the past few weeks, so I may have missed some updates. I've downloaded it again and will check it too.

    Thanks.
  4. #18
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    Oy !

    So, the new update is online, and frankly, it's awesome !

    I've fixed a few bugs, so yes, the one your referring to should be fixed But the main focus was on graphics, here is what it looks like :






    So, I've made new sprites for the blocs and ball. There are also animations that you can't see on the screenshot :
    - The balls emits lightnings
    - The blocks have a "sweeping" effect on them.
    - When a blocks gets it and it's not destroy, the tiles flip before displaying the new color

    I hope I'll enjoy it, I'm really proud of this one
  6. #19
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    Hello !

    So, the last update has been published today ! With :

    - A lot of new levels, I abandoned all the "procedural" thingy for the levels. I've added a selection menu, I've still have a work to do on this one, but it's better than nothing.
    - The ball is bigger et the sprite has changed. In fact that's the same sprite used 3 times with different colors and a rotation clock wise or conter clock wise. It looks good and it's easier to see the ball even with a ton of particles ! We're getting close to a solution on that !!
    - And, the collider of the ball is now a circle, not a point.
    - The paddle emits some particles. And as we all know, the more particles the better

    Just to remind you, the game is available here : https://play.google.com/store/apps/d....julien.blocus
  8. #20
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    New update online, not much honestly, but a very important update for the endless mode !
    - The number of blocks in a column has been largely improved, it was too easy and boring before
    - There are particles around the paddle
    - When the ball hits something, there are a lot more particles emitted and lightning

    An example :
  10. #21
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    Looks really cool, I'm gonna download it and play it now. You're updating your game really fast, now it doesn't even resemble to the old game, Its something else now, something different but much better . I do not come here often, so is there any other way I can be notified of the updates (except visiting the Play-Store page now and then :P)?

    Thanks.
  12. #22
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    Thanks a lot

    I was hill and had to stain home for a few days, so it helped

    For the updates, you can either :
    - allow automatic updates
    - follow the facebook page I've made https://www.facebook.com/beyondpixelsstudios
    - follow me on twitter https://twitter.com/bertozzijulien
    - I could step up a mailing list if you want send me an email at bertozzijulien gmail
  14. #23
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    Hi guys !

    It's been awhile, in this new version, I've worked once again on improving the visibility of the ball in the normal mode. The particles are now emitted with a random offset.

    I've replaced xp by diamonds, it doesn't change much but apparently it's easier to understand. And yes there are more of them

    box2D, libGDX and other libraries have been updated.

    and finally the collisions are improved

  16. #24
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    Hi guys !

    I've just released a new update, it includes more levels, as usual. But the main feature is a new paddle with a new shot !

    I'm also proud to announce that the game as more than 85k downloads, mostly thanks to a promotion on App of the Day, and the 100k are approaching quickly !

    Thanks for your support !

  18. #25
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    Hello !

    I've just added a new paddle, and frankly, I'm in love I had great fun making it, and I love the smoke <3

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