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Artificial intelligence methods
I have this class where I have to choose a game to experiment different artificial intelligence methods on it and compare them. However, I don't know which game to choose from. I can design the whole game or juste modify open-source game.
I thought of boardgames and pursuit games (Cube?). What do you think would be fun and not-too-much-of-work (cause I have other classes) and easy-to-apply-different-artificial-intelligence-methods?
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AI is simply weighed decision making. Which action takes priority based on certain criterion? I would demonstrate this with as much fluff as possible. On a project like this its all about the fluff, which happens to be the funnest part. I think an Ant Farm would be a great way to do this, even without a GUI. You could generate a bunch of variables (earth density, food production, colony size, rainfall, ect) and watch your ant make (prioritized) decisions based on these independent variables.
"Java makes impossible things possible, but makes easy things difficult." - Somebody