Game Development
 
Forums: » Register « |  User CP |  Games |  Calendar |  Members |  FAQs |  Sitemap |  Support | 
User Name:
Password:
Remember me
Go Back   Dev Shed ForumsProgramming LanguagesGame Development

Reply
Add This Thread To:
  Del.icio.us   Digg   Google   Spurl   Blink   Furl   Simpy   Y! MyWeb 
Thread Tools Search this Thread Rate Thread Display Modes
 
Unread Dev Shed Forums Sponsor:
Stop making mediocre tutorials.The best tutorials are video! Camtasia Studio makes it easy to create engaging, buzz-building screen videos at any size, in any popular format. Download the free trial!
  #1  
Old March 17th, 2008, 08:38 AM
0CIRCLE0 0CIRCLE0 is offline
Contributing User
Dev Shed Newbie (0 - 499 posts)
 
Join Date: Oct 2007
Posts: 59 0CIRCLE0 User rank is Second Lieutenant (5000 - 10000 Reputation Level)0CIRCLE0 User rank is Second Lieutenant (5000 - 10000 Reputation Level)0CIRCLE0 User rank is Second Lieutenant (5000 - 10000 Reputation Level)0CIRCLE0 User rank is Second Lieutenant (5000 - 10000 Reputation Level)0CIRCLE0 User rank is Second Lieutenant (5000 - 10000 Reputation Level)0CIRCLE0 User rank is Second Lieutenant (5000 - 10000 Reputation Level)0CIRCLE0 User rank is Second Lieutenant (5000 - 10000 Reputation Level) 
Time spent in forums: 18 h 48 m 59 sec
Reputation Power: 84
Falling Ball (Screen Shots + Download)

Posted this long ago. Reposted with new versions.
Old Post here

Falling Ball



A game I made with Allegro. Comment or suggestions positive/negitive are welcome.

Click the link to Download. Download button is a botton of that page. Will link you to another page where usually you will have to click "Download Now" button.

Last edited by 0CIRCLE0 : March 17th, 2008 at 09:17 AM.

Reply With Quote
  #2  
Old March 19th, 2008, 09:22 AM
0CIRCLE0 0CIRCLE0 is offline
Contributing User
Dev Shed Newbie (0 - 499 posts)
 
Join Date: Oct 2007
Posts: 59 0CIRCLE0 User rank is Second Lieutenant (5000 - 10000 Reputation Level)0CIRCLE0 User rank is Second Lieutenant (5000 - 10000 Reputation Level)0CIRCLE0 User rank is Second Lieutenant (5000 - 10000 Reputation Level)0CIRCLE0 User rank is Second Lieutenant (5000 - 10000 Reputation Level)0CIRCLE0 User rank is Second Lieutenant (5000 - 10000 Reputation Level)0CIRCLE0 User rank is Second Lieutenant (5000 - 10000 Reputation Level)0CIRCLE0 User rank is Second Lieutenant (5000 - 10000 Reputation Level) 
Time spent in forums: 18 h 48 m 59 sec
Reputation Power: 84
No one wants to try it?

Reply With Quote
  #3  
Old March 19th, 2008, 10:19 AM
Thr3ddy's Avatar
Thr3ddy Thr3ddy is offline
Harbinger of Harbingers
Dev Shed Novice (500 - 999 posts)
 
Join Date: Jan 2004
Location: Coral Springs, Florida, USA
Posts: 864 Thr3ddy User rank is Captain (20000 - 30000 Reputation Level)Thr3ddy User rank is Captain (20000 - 30000 Reputation Level)Thr3ddy User rank is Captain (20000 - 30000 Reputation Level)Thr3ddy User rank is Captain (20000 - 30000 Reputation Level)Thr3ddy User rank is Captain (20000 - 30000 Reputation Level)Thr3ddy User rank is Captain (20000 - 30000 Reputation Level)Thr3ddy User rank is Captain (20000 - 30000 Reputation Level)Thr3ddy User rank is Captain (20000 - 30000 Reputation Level)Thr3ddy User rank is Captain (20000 - 30000 Reputation Level)  Folding Points: 31561 Folding Title: Starter FolderFolding Points: 31561 Folding Title: Starter Folder
Time spent in forums: 1 Week 5 Days 15 h 25 m 47 sec
Reputation Power: 248
I think I have tried your game before and commented on it in a previous thread of yours. What's new in this version?
__________________
Regards,
Eddy Luten.

Information: C, C++, STL, Boost, OpenMP, Scriptionary, Google
Book of the moment: Reversing: Secrets of Reverse Engineering by Eldad Eilam

This post and all subsequent posts by "Thr3ddy" are licensed under the Creative Commons Attribution United States License 3.0: attribute "Eddy Luten" for any code used which was extracted from "Thr3ddy's" posts.

Reply With Quote
  #4  
Old March 19th, 2008, 04:45 PM
0CIRCLE0 0CIRCLE0 is offline
Contributing User
Dev Shed Newbie (0 - 499 posts)
 
Join Date: Oct 2007
Posts: 59 0CIRCLE0 User rank is Second Lieutenant (5000 - 10000 Reputation Level)0CIRCLE0 User rank is Second Lieutenant (5000 - 10000 Reputation Level)0CIRCLE0 User rank is Second Lieutenant (5000 - 10000 Reputation Level)0CIRCLE0 User rank is Second Lieutenant (5000 - 10000 Reputation Level)0CIRCLE0 User rank is Second Lieutenant (5000 - 10000 Reputation Level)0CIRCLE0 User rank is Second Lieutenant (5000 - 10000 Reputation Level)0CIRCLE0 User rank is Second Lieutenant (5000 - 10000 Reputation Level) 
Time spent in forums: 18 h 48 m 59 sec
Reputation Power: 84
Yes you did. I remember that a while ago. Not much has changed as in game play wise. A few features have been updated since then but that was only at the programming level. Game would still play the same. You just don't have to register the game any longer with my 1.27 version. Still looking for ideas for the game.

I feel the transition between levels is a little bit bland.
Controls (if you don't read the help button) can be iffy.
Graphics lack but I am not a graphic designer.

I am willing to include anyones name in the credits if they would like to draw up a nice start screen and credits page .

Last edited by 0CIRCLE0 : March 19th, 2008 at 04:48 PM.

Reply With Quote
Reply

Viewing: Dev Shed ForumsProgramming LanguagesGame Development > Falling Ball (Screen Shots + Download)


Thread Tools  Search this Thread 
Search this Thread:

Advanced Search
Display Modes  Rate This Thread 
Rate This Thread:


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
View Your Warnings | New Posts | Latest News | Latest Threads | Shoutbox
Forum Jump

 Free IT White Papers!
 
Accelerating Trading Partner Performance
One in five. That's how many partner transactions have at least one error. That is an amazing statistic, particularly given the extraordinary leaps in innovation across the global supply chain during the past two decades. Download this white paper to learn more.

 
Competing on Analytics
This Tech Analysis is designed to help identify characteristics shared by analytics competitors, and includes information about 32 organizations that have made a commitment to quantitative, fact-based analysis.

 
Cost Effective Scaling with Virtualization and Coyote Point Systems
An overview of the industry trend toward virtualization, how server consolidation has increased the importance of application uptime and the steps being taken to integrate load balancing technology with virtualized servers.

 
Five Checkpoints to Implementing IP Telephony
Implementation planning for IP PBX software and IP telephony has become vital as businesses replace discontinued legacy PBX phone systems. This informative whitepaper outlines five "checkpoints" for any implementation plan that will help make IP communications a successful proposition.

 
Hosted Email Security: Staying Ahead of New Threats
In the last two years, email has become a fierce battleground between the nefarious forces of spam and malware, and the heroes of messaging protection. The spam volumes increased alarmingly every month, bringing clever new forms of phishing and virus propagation attacks.

 

Forums: » Register « |  User CP |  Games |  Calendar |  Members |  FAQs |  Sitemap |  Support | 
  
 





© 2003-2008 by Developer Shed. All rights reserved. DS Cluster 1 hosted by Hostway