Discuss Game Client Editing in the Game Development forum on Dev Shed. Game Client Editing Game Development forum covering non language specific programming - game creation, design, modding, theories and math. A place for developers and gamers of all levels to discuss and debate all things involved in game creation and modding.
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Game Client Editing
Hi Guys,
Could anyone tell me what kind of coding has been used to create a game? As I am looking to edit a client. Anyone know if this is possible or how to do it? I'd greatly appreciate any help.
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Quote:
Originally Posted by Elvive
Could anyone tell me what kind of coding has been used to create a game? As I am looking to edit a client. Anyone know if this is possible or how to do it? I'd greatly appreciate any help.
You really need to give us more information here. What do you mean by edit a client? Are you trying to modify a binary program here??
If you have the source, then you really don't have a choice in languages.
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Quote:
Originally Posted by Oler1s
You really need to give us more information here. What do you mean by edit a client? Are you trying to modify a binary program here??
If you have the source, then you really don't have a choice in languages.
Apologies, I know nothing about this stuff doing my best Basically I play an online game, and I have found out people have managed to edit the client, so stats are faster etc. so I was wondering if anyone knew how to edit a client? If you could add me to MSN I'd appreciate it al3xkidd@hotmail.co.uk as I could give you/someone the game info so you could see what exactly I'm talking about. Willing to pay a large amounts for successful services in this
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To edit an existing game client you will need to know how to reverse engineer, this also means understanding of [x86] asm (you are most definately a Windows user). Reverse engineering will a program will allow you to view the disassembly (the assembly code that has been generated by the disassembler after reading the machine code of the program) so that you can convert the code accordingly into your language of expertise, allowing you to write 3rd party programs for that program.
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Quote:
Originally Posted by Yegg`
To edit an existing game client you will need to know how to reverse engineer, this also means understanding of [x86] asm (you are most definately a Windows user). Reverse engineering will a program will allow you to view the disassembly (the assembly code that has been generated by the disassembler after reading the machine code of the program) so that you can convert the code accordingly into your language of expertise, allowing you to write 3rd party programs for that program.
Do you know/know of anyone who can do this? And no its not star wars galaxies its Myth of Soma.
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Quote:
Originally Posted by Elvivee
Do you know/know of anyone who can do this? And no its not star wars galaxies its Myth of Soma.
Why did you create another account?
I doubt anyone would do it for free, so you just have to learn ASM yourself, though it's a language for freaks! I always wondered how people can write their own hacks for games, so disassembly is the answer, thanks man
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I had to create a new account as it won't let me log in the first account for some odd reason, says my password is in-correct. Tried retrieving and not come through to my mailbox so I thought I'd create a new one .
Does anyone know ASM? Or know of someone who might be able to do this for me? Obviously would pay for thier efforts .
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What your asking is very big project. Your talking about reverse engineering a client (which is illegal in this case), figure out how to improve it, make the improvements (if its even possable) and recompile/re-assemble into a working client again, thats not counting testing and debugging. I doubt you will find anyone willing to do that. You would probably need a team of people working on it over x(6ish!? minimum) months to do it.
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Quote:
Originally Posted by KillerRabbit
Excuse me WHAT? No, that is NOT true! As far as I know I only have this one account, if I have 2 accounts please tell me the username of the other account!!!!
Thank you! I sent you PM please answer!
Hi man,
Viper is talking about Elvive/Elvivee, not yourself.
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displeaser: A team is not necessarily necessary. Someone (known as Skywing, along with one of person, known as Adron (I'm not 100% positive on the Adron part)) reverse engineered the entire Battle.net protocol, this included all of the original games. Whaat they did was illegal, and I assume was pretty difficult, but they kept their work private. The two are also highly skilled programmers, ASM is a skill included. You doing this project alone just isn't practical especially without any prior knowledge of ASM or reverse engineering.
In order to get others to help you on this, you would need skilled reverse engineers who are interested in this partciular game. No one is going to reverse engineer the protocol of some meaningless (in their eyes) game for free, or for cash. Well, they may for a large sum of cash, but small cash isn't going to convince someone of taking on such a large and quite possibly complicated project.
Quote:
Originally Posted by Prime
Which is usually illegal
Although this is true, it doesn't mean we should try and convince him not to take on this project. It can be a time of much learning, I support the idea of the project. I plan to do a very similar project on Empire Earth 1 and 2 after I finish my current projects.
Last edited by Yegg` : July 31st, 2006 at 12:14 PM.