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  #16  
Old July 23rd, 2008, 02:27 PM
clowkun clowkun is offline
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Quote:
Originally Posted by Muddy9494
Im going to take classes on game development. I tried google and i dont understand it.


Have you decided where you are going to take your game development classes, or are you going to start down the route of a CIS or CS major?
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  #17  
Old July 23rd, 2008, 02:29 PM
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  #18  
Old July 23rd, 2008, 02:32 PM
clowkun clowkun is offline
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Thanks a lot, this might help.

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  #19  
Old August 3rd, 2008, 10:01 AM
Cycrow Cycrow is offline
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Quote:
Originally Posted by clowkun
Okay so I've been learning programming for the past year now, using languages such as C, C++, Java, Python, PHP, MySQL, HTML, CSS, and JavaScript. I'm going to start the summer with no computer-based classes and so I don't want to forget anything and I want to improve as I get ready for my second year of computer science courses. I would definitely like to get into Game Development/Game Programming as soon as possible. I've looked around at libraries such as SDL. Should I start using pre-built libraries or maybe start making my own game from the ground up by creating my own libraries? Basically, where do I start since I've already gotten a small grasp on programming?


as u have some knowledge in C++ i would suggest you start learning how to use an API like DirectX or OpenGL. Or if you really want to learn, you could create you own API from scratch, althou only do this if you want to learn the mechanics behind how graphics are presented on screen. Even if you do create your own API, do not use it for your own games as it would most likly be very inefficent compared to things like DirectX.

when building games it doesn't need to look good, when i started using DirectX, i litterly used cube models to create a game. It didn't look very special, but it has all the functionality of a game and i learnt alot from it without needing to get better models

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  #20  
Old August 6th, 2008, 08:33 AM
mattaseymour mattaseymour is offline
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If you know C++ microsoft actually have some very good applications API's etc.

Take a look at the microsoft express editions.

There is loads of information and resources there. You may find it useful.

THanks

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  #21  
Old August 14th, 2008, 09:03 PM
Ryan23 Ryan23 is offline
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Nice Guide. But if you wanted to maybe be able to look at other peoples work you could find a website that has source codes for games. Make sure its in the same language and its simple. Changing the colors of a game and calling it your own is both illegal and you learn nothing. If you do that add credit to the person that you got the code from but if its simple codes then you can maybe learn from them and be able to use in your new game. I hope no one else posted this yet sorry if they did.

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  #22  
Old August 15th, 2008, 10:42 AM
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Could, once you get a language down and maybe made a few games, think about modding a current game? Thats proly a good way to get a decent game of your own without recreating the entire engine, tho it is still good to know the engine.
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  #23  
Old August 22nd, 2008, 11:08 AM
appdeveloper appdeveloper is offline
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making games, and good ones, is not that dificult. Even if you don't have a lot of money.
You just need to be a part of a good team. It could be in the office or at home. It could be a job or a group of friends wanting to do a game. Why not find people in the net interested in making a team?

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  #24  
Old September 18th, 2008, 09:10 AM
Xzereus Xzereus is offline
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It does seem that he rushed through it, but I found nothing difficult about this post. A simple google search will show people that OOP, for example, is object-oriented programming. They're going to have to use google anyways, they might as well now. I agree with everything said here. Perhaps a few branch offs that talk slightly about different languages would be useful. 4/5

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  #25  
Old September 22nd, 2008, 11:03 AM
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This is very cool and interesting subject.

Thanks

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  #26  
Old October 20th, 2008, 10:38 PM
Aniconda Aniconda is offline
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some nice information here cool

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  #27  
Old October 31st, 2008, 01:50 AM
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Exclamation

Two problem/questions:
Why do you have to be rich? You didn't explain what the money is for.
As far as I know, the thousands of dollars commercial games spend are for paying staff and advertising.

Second, learning programming is VERY HARD to learn over google or the web. I would really recommend you at least go to your library and get a programming book if not >$50 for a new one.

I agree this thread could have been a bit more detailed and more rounded. It did gave a pretty good rough view of what is necessary to make something like this.

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  #28  
Old February 12th, 2009, 04:44 PM
B_MagnetCrash B_MagnetCrash is offline
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nek nek

if it's not the place sorry...but i just need this question to be explained...

i got that (not new) though...making a game...and i speak with some friends and they agree.none of them knows any type of programing language but that's not the point,i love to program and a game like i want it's for now a good objective.

but today before i started putting my hands on job i was making the ideas of the pages i wanted in paper so latter it will be easier to make the whole thing.

But lets go to my question:

It's a game like travian,ogame bla bla bla...u know...and this pop up to my mind: can i make it in frontpage or dreamweaver? i want to use Sql cause i had classes about it and i feel confortable making my code there.And how to link it to the sql for validation for the login and to the stuff lv's and crap.

i'm not good expressing myself and this is not quite what i wanted to ask but it's very similar.

thanks

edit: i've seen some posts and there are some that post a list of what to use, but that's no what i wanted for an answer.i want some more specific.

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  #29  
Old February 12th, 2009, 08:26 PM
Oler1s Oler1s is offline
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Quote:
can i make it in frontpage or dreamweaver?
Don't use frontpage. It's been discontinued. Can you use dreamweaver to edit your code? Eh, yeah, sure. You want to use SQL? Probably, you will. Since you're most likely going to be using a database.

If you have a set of questions to ask, you should start your own thread. And work on making your posts coherent. Good grammar, capitalization, and coherency means we can understand what you are saying.
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When you ask a question, be prepared to tell us: what have you tried? If you think you don't need to try anything, we will never be interested in helping you. If you agree with the link, and you refuse to answer that question, you are being a hypocrite.

Need help with broken code? Your question should be like a good bug report: (1) It has the smallest number of steps to reproduce the problem you see (2) It tells us precisely what you expected to see and (3) It tells us what you saw and how it differed from what you expected. We need all three to help you.
Want better answers? Tell us what you Googled for and what steps you took to answer your own question.

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  #30  
Old February 13th, 2009, 12:49 PM
B_MagnetCrash B_MagnetCrash is offline
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Quote:
Originally Posted by Oler1s
Don't use frontpage. It's been discontinued. Can you use dreamweaver to edit your code? Eh, yeah, sure. You want to use SQL? Probably, you will. Since you're most likely going to be using a database.

If you have a set of questions to ask, you should start your own thread. And work on making your posts coherent. Good grammar, capitalization, and coherency means we can understand what you are saying.


sorry about that but tanks that's what i wanted!

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