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  #61  
Old January 23rd, 2008, 10:39 AM
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calpol2004 calpol2004 is offline
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Quote:
Hey guys!I want to make game like Travian,something like that,can somebody tell me how much time needs to make some game like Travian,and does it hard to make game like this!And can somebody tell me where do I started to learn make game like travian or other game who was like Travian????????????????????????????????????????????????????????????????????
Please and thanks


Travian according to google is a text/image-based browser game. To build a game like that requires skills in HTML, Javascript and PHP or ASP and probably MySQL for databases. These aren't like programming languages however, they are scripting languages (except html) and limited in functionality.

You could build it as a java applet or flash game embedded in a browser window. In which case you could learn java or actionscript with flash.

It's up to you. Any major programming language can essentially do just about anything another one can (although some are better at some things). Just pick a language, read the few pages of a online tutorial and see whether you like it. I'd reccomend C or JAVA but thats my opinion.

Last edited by calpol2004 : January 23rd, 2008 at 10:55 AM.

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  #62  
Old January 23rd, 2008, 11:20 AM
vladislav91 vladislav91 is offline
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Quote:
Originally Posted by calpol2004
Travian according to google is a text/image-based browser game. To build a game like that requires skills in HTML, Javascript and PHP or ASP and probably MySQL for databases. These aren't like programming languages however, they are scripting languages (except html) and limited in functionality.

You could build it as a java applet or flash game embedded in a browser window. In which case you could learn java or actionscript with flash.

It's up to you. Any major programming language can essentially do just about anything another one can (although some are better at some things). Just pick a language, read the few pages of a online tutorial and see whether you like it. I'd reccomend C or JAVA but thats my opinion.
Thanks!
Can somebody tell me some good tutorial or something...Please help me with thease???
Give me some links to help me???

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  #63  
Old January 24th, 2008, 04:05 PM
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calpol2004 calpol2004 is offline
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edit: double post .

Last edited by calpol2004 : February 6th, 2008 at 08:20 AM.

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  #64  
Old February 5th, 2008, 10:53 PM
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Joseph Taylor Joseph Taylor is offline
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Quote:
Originally Posted by calpol2004
Travian according to google is a text/image-based browser game.

What's that? Text based?

This may not work from the browser, but it's a start.

Casting SPELs in Lisp.

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  #65  
Old February 6th, 2008, 06:54 AM
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Quote:
Originally Posted by Matt1776
notepad and textpad both suck major donkey kong balls

VI is the best. period.


Wrong - Notepad++ is teh 1337 pwnage !!!!11one

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  #66  
Old February 8th, 2008, 04:48 PM
BobvdBurgt BobvdBurgt is offline
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Quote:
Originally Posted by Hugh of Borg
If you want to make a graphical online game and ask how to do it I need to know a few things first.

What kind of game will it be? Single-player, Multi-player, MMO? Real-time, Tick-based, Turn-based? Are you aiming for something like a 'Connect 4'-Applet for your website or a real-time multiplayer strategy game?

These choices will all heavily influence what technologies are viable for your project and therefore the knowledge you need to complete the project.

But for a few tools that are free:
  • Text-editors: Weaverslave, Quanta, Notepad (yes seriously)
  • Graphics Editor: GIMP, Paint (for simplest things... why not?)
  • Server-stuff: Apache, PHP, mysql
just to name a few things.


I have maked a game with FPS Creator can i make that game online? i wan't a multiplayer game with teams and things like that can you help me?

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  #67  
Old February 11th, 2008, 02:06 AM
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Hugh of Borg Hugh of Borg is offline
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Quote:
Originally Posted by BobvdBurgt
I have maked a game with FPS Creator can i make that game online? i wan't a multiplayer game with teams and things like that can you help me?
I have no experience with that tool but from what The Mighty Oracle sais, I would say: NO. You should find something about it in the manual or their website if it is possible. Or maybe there is a plugin but I'll leave that up to you to investigate...
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  #68  
Old February 11th, 2008, 12:45 PM
BobvdBurgt BobvdBurgt is offline
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ok thanks i will check it out

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  #69  
Old March 1st, 2008, 06:36 PM
Freddy885 Freddy885 is offline
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Ive played around with c++ before, and Ive been able to make some simple games with it, but I couldnt help wondering, what does it take to make an online mulitplayer game? Im assuming that Java is a needed language for producing online games from what I have heard (although the only thing that I know about it is that its a computer language).
So basically, what Im asking, is what is needed for making such games, (java?). Also, if Im right, what in the world is Java, and how can I learn more about it.

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  #70  
Old March 2nd, 2008, 07:01 AM
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Quote:
Originally Posted by Freddy885
Ive played around with c++ before, and Ive been able to make some simple games with it, but I couldnt help wondering, what does it take to make an online mulitplayer game?

Quote:
Originally Posted by Freddy885
what in the world is Java, and how can I learn more about it.

You are correct that Java is the perfect language for online games, because it allows you to run them from within the browser inside "applets".

Of course, if you didn't care about running your game from within the browser, you could essentially use any programming language out there, as most languages have functions for online communications like TCP, etc.

If you do, in fact, want the browser-based capability, there are also other ways besides Java, such as Flash, but since you have used C++ before, I would recommend Java. Java not only gives you more capability, but there are many similarities between Java and C++. Java uses a syntax similar to C++, such as the general forms of the for, while, do loops, operators, comments, etc. Also, Java supports object-oriented programming, as does C++.
There are some significant differences, which fundamentally make Java distinct from C++. Perhaps the single biggest difference between Java and C++ is that Java does not support pointers. Pointers are inherently insecure, and the central idea behind Java was security. Obviously, since pointers do not exist in Java, neither does the -> operator. Instead, Java uses "Objects", which have a similar behavior to using pointers in C++. For example:
Code:
obj2 = obj1;

Unlike C++, this does NOT make obj2 a new object with the same contents of obj1. Instead, obj1 and obj2 become the SAME OBJECT. Altering one will affect the other. A few other C++ features are not found in Java, and vice versa. A good really simple guide to get your feet wet with Java can be found at:

http://www.boloji.com/java/j001.htm

After that, just start googling. Java is well supported, and there are lots of friendly programmers out here to help you along the way.

Last edited by paulscode : March 2nd, 2008 at 07:09 AM.

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  #71  
Old March 29th, 2008, 07:35 PM
chino96 chino96 is offline
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Quote:
Originally Posted by Durrance
I got ideas on multiplayer, tick-based, something like a community game where you can be a ruler or an adventurer/citizen belonging to a kingdom. What should I do??? I am a fool I cant understand most things coz I'm only 13 please make'em easier for me. TNX!


TSK~! your 13?

I'm just 11 yrs OLD AND I KNOW HOW TO MAKE A GAME I've made a game before... AND I USED CODES NOT FREAKING EASY THINGS... I was even able to put it on my PSP and you?! only 13 ugh... you don't know how to do that?? well for me at 11 it's hard.. but for YOU 13? well actually i made a game when i was 9! well i made codes like

mob}
likethat there's lots of freaking MOBS for objects
And i only learned from youtube... NOT EVEN FROM A PERSON but i sort of hmmm.. forgot what program i used.. i EVEN hosted it online...
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Joseph Taylor disagrees: Nobody likes a braggart. Time to open a fresh account, methinks.

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  #72  
Old March 29th, 2008, 08:03 PM
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Normally I try not to read posts where every other word is capitalized. But I'll make exception.

Can you tell us what language you did this in? There is a difference between coding your own game from an actual language like Java, Actionscript, C++, PHP, Perl, ad nauseum and "coding" a game from BASIC. What was the game about? A simple card game? Did you remake Counter Strike Source?

Did you sign up just to brag?

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  #73  
Old March 29th, 2008, 09:33 PM
Cheezwedge Cheezwedge is offline
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This reminds me of the time I made a little java applet that was "multiplayer". Basically, you were a colored dot and so was everyone else. You ran around the screen and chatted with people. It was fun for like about a 10th the time it took to make. Ha

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  #74  
Old March 29th, 2008, 09:36 PM
Cheezwedge Cheezwedge is offline
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Quote:
Originally Posted by chino96
TSK~! your 13?

I'm just 11 yrs OLD AND I KNOW HOW TO MAKE A GAME I've made a game before... AND I USED CODES NOT FREAKING EASY THINGS... I was even able to put it on my PSP and you?! only 13 ugh... you don't know how to do that?? well for me at 11 it's hard.. but for YOU 13? well actually i made a game when i was 9! well i made codes like

mob}
likethat there's lots of freaking MOBS for objects
And i only learned from youtube... NOT EVEN FROM A PERSON but i sort of hmmm.. forgot what program i used.. i EVEN hosted it online...

Yeah? I would like to see this game. Hosting it online at 11? Sorry there aren't many children, yes you're a child, that can do basic algebra. I know because when I was in 3rd grade I tried learned C. I had no clue wtf a variable was. Instead I learned HTML. So show me this game...tell me what a variable is, and try not to pretend you created everquest

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  #75  
Old March 29th, 2008, 09:41 PM
Cheezwedge Cheezwedge is offline
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Regardless of the "smarties" here. You will need to fully learn a program language. Visual Basic, C++ (Preferred, but 'hardest'), and Java(I recommend for cross compatibility).

You will need full knowledge, especially about the networking part. Creating a game is rather easy. I actually had made a simple single player rpg that saved character data in cookies, had ways of making "money", such as farming and selling the apples or other fruits to the merchant. I had the character sheet (inventory?) that popped up in a certain sized window and placed equipt items over certain spots using CSS. In the farming script alone I had an error once around line 14,000. Thanks to the doctors who perscribed me Concerta.

Anyways,
1. Avid in a programming language(C++,Java, VB)
2. Graphics editor
crummy-paint
good-photoshop
3. A hosting server. Most people set up there own servers as it is cheaper and you can have infinite bandwidth, although it can be slower.
4. Ungodly amount of advertising. There is a ridiculous amount of games out there. Only the most advertised survive.

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