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  #31  
Old April 5th, 2008, 01:21 PM
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swattkidd swattkidd is offline
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Great work, keep it up! But one problem with the video, dont know if its just me but every little while i hear your voice "chipmunk" style, dont know whats going on there but id appreciate it if anyone can help me out!:O

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  #32  
Old April 6th, 2008, 04:14 AM
phishtree phishtree is offline
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sick game
the graphics look really detailed. i'm all about them details

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  #33  
Old April 12th, 2008, 07:21 AM
ScytheCGC ScytheCGC is offline
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Not sure about the chipmunking, post here if it does it with this week's video.

NARRATED VIDEO VERSION

Hello and welcome to the Development Chronicle XX for Legacy of the Zodiac II. This week I completed mapping the Outskirts of Taladas, I also went along the top North edge of the continent and put the base of the Kothas Heights all the way across it. After that I decided that before continuing on with what I had assigned myself; I would do the areas that were assigned to Yukimura (he never did them). So far I completed the part of the Coast of Inngard that was assigned to him.

As I said, I first went about completing the Outskirts of Taladas, which included the exterior portion of the walls of the Capital City Taladas; below you will find two screenshots of the exterior portion of the walls.



The above screenshot is simply a screenshot of part of the southern exterior wall of the Capital City Taladas.



The above screenshot shows the exterior wall portion of the southern entrance to the Capital City Taladas.

Also, I went along the whole north part of the Outskirts of Taladas and the Northern Spine and put the Kothas Heights Base on those maps; here are two screenshots depicting this.





Now that the Outskirts of Taladas were completed, I basically had two choices laying in front of me. Choice A, continue with my assignments and map the Capital City Taladas, or B; map the areas that I had assigned to Yukimura but he didn't do. I decided to go with B, so the first thing I did with that was go through the 25 or so maps he did on his portion of the Coast of Inngard and fix them up (errors and lack of detail). Than I proceeded to finish mapping his portion of the Coast of Inngard. After that I made a few changes to the layout of his next assignment (The Torrential Plains). Now I am all set and ready to map The Torrential Plains.

But before I do that I would like to say a few words. I have allowed a few people to come on LoZ II and look around to see how they like it, they love the mapping but most of them say that there are too many maps. Now I thought about this and thought of why too many maps is bad. Basically, you run onto a map to loot someone; all they have to do is walk off the map and you basically lost them; because there are so many places that person could have ran too; which is why ambushing is important. Because of that I have already reduced the size of the Northern Spine, Outskirts of Taladas and The Torrential Plains, I did this through various means; but nothing that really changed the overall form and shape of the area. Now I am not saying that the above situation will never happen, it just won't happen as often. Also, all of the best training spots will be places where you are easily cornered and don't have much room to escape; ideally places with one exit. I will also say that the game will still be many times larger than LoZ EX and will still be complete. I will also say that the Continent of Inngard is the largest continent of them all (by far); and because of that you don't stay on it straight through, you will be leaving it to go other places and coming back to it after etc. Such as once you play through The Torrential Plains, you will go to Southern Sub Zero. Future Continents and Islands will be much smaller than Inngard, but still large enough that there are lots of places to explore. Also, even if an area is large and wide open, the good training spots either won't be right out in the open, or they won't be everywhere; so people will still flock to the best spots. Also remember that most of the game is Red Zones, so when you bump into another player a loot or fight most likely will occur. This is why being in a guild and traveling, training, and working together as a group with other guild members will be a vital part of the game.

Someone also told me that the people that came on the game said the beginning levels were way too hard. I did something wrong when I made those NPCs since after level 10 or so it gets a lot easier, still hard; but easier. Only Yuki got past that level area though and he said he noticed it got easier; but no one else wanted to level at the low levels so they never noticed it got easier. But the way those NPCs are and even the ones after it won't be staying, as I said I will be making all of the NPCs and Quests at once so I can balance them better; this includes redoing all of the NPCs I made so far (stats only) as well as checking the quests to make sure they are at the right difficulty level. I will say though, leveling on LoZ II will be harder than on LoZ EX.

Now I must go work on The Torrential Plains!

That is all for this week, see everyone next week!

Thanks for listening,

-Scythe

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  #34  
Old April 19th, 2008, 07:36 AM
ScytheCGC ScytheCGC is offline
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NARRATED VIDEO VERSION

Hello and welcome to the Development Chronicle XXI for Legacy of the Zodiac II. This week I completed mapping the Torrential Plains, and I began mapping the Capital City Taladas.

As I said I completed mapping the Torrential Plains. I had to name them the “Torrential Plains” instead of “The Torrential Plains” because the latter was one letter too long . The Plains overall is 70 maps, I woke up bright and early the morning I mapped them (6 A.M. EST) determined to complete them, I had 46 maps left to go and I went straight to work and finished them!

Here is a one screenshot of a map from the Torrential Plains, they are Plains so there aren’t many trees (only one or two every few maps), mostly grass and such; you can’t see it here but from the massive amount of rain they get the middle of the plains is basically a big lake that empties into the ocean.



After that I began to map the Capital City Taladas. This is the LARGEST city in all of Inngard, as well as the largest city in the whole world. It is the home of the Senate as well. It totals at about 70 outside maps (Not counting the insides of houses etc). I started by mapping all three entrances and the main roads coming off of the three entrances which all lead to the center where you will find a 9 maps Courtyard filled with lush grass and trees. Here are a few screenshots of what I mapped so far...



In the above screenshot you can see the main southern entrance to the Capital City Taladas.



In the above screenshot you can see part of the southern Main Road of Taladas, this particular one leads to the Courtyard of Haven as you can tell by the incline at the top of the map.



In the above screenshot you can see one of the maps from the Courtyard of Taladas, the Courtyard is also the grave site for the Senators.



In the above screenshot you can see the middle map of the Courtyard of Taladas, the large statue in the middle leads to The Crypt of the One, where Grand Senators are buried. Yet Grand Senators obtain eternal life, so how could a Grand Senator be buried there? If there is only one Grand Senator, how could there even be more than one if they have eternal life? You'll have to wait to find out.

One other thing I did this week was switch to a different theme on the Blog, it is still made by One Winged Angel Studio, it’s just that it is a different one of their themes. It is called Whitepaper 2.0 Beta; and me and Euth think it is better than his other one; post a comment with your opinion!

To visit the Blog click here.

That is all for this week, see everyone next week!

Thanks for listening,

-Scythe

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  #35  
Old April 26th, 2008, 05:48 AM
ScytheCGC ScytheCGC is offline
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NARRATED VIDEO VERSION

Hello and welcome to the Development Chronicle XXII for Legacy of the Zodiac II. This week I continued to work on the Capital City Taladas.

So basically this week I worked on the Capital City Taladas, this is going to take longer than mapping a forest or a plain since each map is not basically the same thing; luckily this is the only City that is this giant (70 Outside Maps).

Here is a simple screenshot of one of the maps near the Southern Wall of the city.



That is just about all I can show you this week, hopefully I will have more to show next week.

That is all for this week, see everyone next week!

Thanks for listening,

-Scythe

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