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MS Virtual PC API and drivers
I'm making a game on top of Valve's Source Engine (unless I find something better suited). This sounds very strange probably, but I am highly interested in using x86 virtualization in the game. I have looked at open source stuff like xen, but no good windows ports exist that are easily installable.
So... I'm trying to figure out how I can use the same APIs and drivers to do virtualization as Virtual PC does. Does documentation exist for public use? Can I legally do this? Any tips greatly appreciated! Thanks, Brent |
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