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Stop making mediocre tutorials.The best tutorials are video! Camtasia Studio makes it easy to create engaging, buzz-building screen videos at any size, in any popular format. Download the free trial!
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#1
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My first game...MMORPG
Ok well ive been using java for a while now and i want to create an mmorpg similar to world of warcraft, but WAYY better and i will be doing this alone..
hehe jk jk, ne way im going to write my first game in java and was wondering if you guys know of any good tutorials for tetris? also any tips for me? thanks. |
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#2
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I personally dont advocate using java to learn game programming since many API's (like DirectX and OpenGL) are not easily accessible from the language. But since you know java, I would recommend that you just learn
1) Custom drawing on a canvas 2) Double buffering. 3) Keyboard or mouse input. Thats all you need to learn. You can design the game yourself with just the simple knowledge of drawing and input. I would recommend www.gametutorials.com. Most of the tutorials are written for platforms which employ DirectX or OpenGL. I find that these tutorials seem to be the best practical tutorials I have seen on the Net.
__________________
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." - Kristin Wilson, Nintendo, Inc., 1989. |
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#3
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Ok thanks man. I know how to do double buffering..well ive done it before and i know keyboard and mouse input. i guess i will go learn Some canvas drawing.=D |
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#4
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hmmm...
probably java could be A BIT to slow for a game... What about coding in c/c++? the game will run faster, you'll find more tutorial and sample code and there a several lib's for making a game (ex: racknet, ogre...) |
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#5
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Probably the most impressive game built in Java is Yohoho! Puzzle Pirates, which is a MMORPG (sort of), by Three Rings. It's won several awards.
It's addictive but I recently stopped playing as the limitations of Java were too obvious to me. Worth a look though, and I you can use some of their code/libraries, if ya want. Actually my current avatar (if it's a pirate) is a 2-dimensional portrait generated within Puzzle Pirates, from a 3DS Max model via the Illustrate! plugin.
__________________
. Web Dev Cheat Sheets :: Flash 8 LiveDocs :: PHP Manual :: MySQL Manual :: My Zodiac/13Moon Mod for SMF :: Compare Game Prices "All matter is merely energy condensed to a slow vibration. We are all one consciousness experiencing itself - subjectively. There is no such thing as death, life is only a dream. We are the imaginations of ourselves." - Bill Hicks "Truth is hidden in the subtle nature of the heart of everything, although it is invisible. One cannot see it from inside and neither from the surface. One can only live and experience it." - Heart Sutra Last edited by b3n : September 21st, 2006 at 04:47 AM. |
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#6
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depending on the level of game java is fine! don't let these naysayers get ya down! my friends and i wrote a killer multiplayer euchre game in java and didn't have any issues. for a tetris like game it would be fine!
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#7
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Thanks! i did code in c++, was the first language i learned, and graphics were just too dificult, i might go back into c++ but it will require a good ammount of time. I am interested in java because im interested in browser based multiplayer games and java seems to be the solution so i will stick with java. and Is c++ really easier to make games in or is it just that it runs them faster? |
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#8
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C++ is a low level language, but it allows for good development speed. That's why it attracts high performance work like graphics, etc. If you don't need cutting edge graphics performance, you are fine with java. |
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