January 23rd, 2008, 10:39 AM
You could build it as a java applet or flash game embedded in a browser window. In which case you could learn java or actionscript with flash.
It's up to you. Any major programming language can essentially do just about anything another one can (although some are better at some things). Just pick a language, read the few pages of a online tutorial and see whether you like it. I'd reccomend C or JAVA but thats my opinion.
Last edited by calpol2004; January 23rd, 2008 at 10:55 AM.
January 23rd, 2008, 11:20 AM
Originally Posted by calpol2004
Can somebody tell me some good tutorial or something...Please help me with thease???
Give me some links to help me???
January 24th, 2008, 04:05 PM
edit: double post .
Last edited by calpol2004; February 6th, 2008 at 08:20 AM.
February 5th, 2008, 10:53 PM
What's that? Text based?
Originally Posted by calpol2004
This may not work from the browser, but it's a start.
Casting SPELs in Lisp.
February 6th, 2008, 06:54 AM
Wrong - Notepad++ is teh 1337 pwnage !!!!11one
Originally Posted by Matt1776
February 8th, 2008, 04:48 PM
I have maked a game with FPS Creator can i make that game online? i wan't a multiplayer game with teams and things like that can you help me?
Originally Posted by Hugh of Borg
February 11th, 2008, 02:06 AM
I have no experience with that tool but from what The Mighty Oracle sais, I would say: NO. You should find something about it in the manual or their website if it is possible. Or maybe there is a plugin but I'll leave that up to you to investigate...
Originally Posted by BobvdBurgt
- Hugh of Borg
The first thing young borg are taught: Keep away from Microsoft software!
February 11th, 2008, 12:45 PM
ok thanks i will check it out
March 1st, 2008, 06:36 PM
Ive played around with c++ before, and Ive been able to make some simple games with it, but I couldnt help wondering, what does it take to make an online mulitplayer game? Im assuming that Java is a needed language for producing online games from what I have heard (although the only thing that I know about it is that its a computer language).
So basically, what Im asking, is what is needed for making such games, (java?). Also, if Im right, what in the world is Java, and how can I learn more about it.
March 2nd, 2008, 07:01 AM
Originally Posted by Freddy885
You are correct that Java is the perfect language for online games, because it allows you to run them from within the browser inside "applets".
Originally Posted by Freddy885
Of course, if you didn't care about running your game from within the browser, you could essentially use any programming language out there, as most languages have functions for online communications like TCP, etc.
If you do, in fact, want the browser-based capability, there are also other ways besides Java, such as Flash, but since you have used C++ before, I would recommend Java. Java not only gives you more capability, but there are many similarities between Java and C++. Java uses a syntax similar to C++, such as the general forms of the for, while, do loops, operators, comments, etc. Also, Java supports object-oriented programming, as does C++.
There are some significant differences, which fundamentally make Java distinct from C++. Perhaps the single biggest difference between Java and C++ is that Java does not support pointers. Pointers are inherently insecure, and the central idea behind Java was security. Obviously, since pointers do not exist in Java, neither does the -> operator. Instead, Java uses "Objects", which have a similar behavior to using pointers in C++. For example:
Unlike C++, this does NOT make obj2 a new object with the same contents of obj1. Instead, obj1 and obj2 become the SAME OBJECT. Altering one will affect the other. A few other C++ features are not found in Java, and vice versa. A good really simple guide to get your feet wet with Java can be found at:
After that, just start googling. Java is well supported, and there are lots of friendly programmers out here to help you along the way.
Last edited by paulscode; March 2nd, 2008 at 07:09 AM.
March 29th, 2008, 07:35 PM
TSK~! your 13?
Originally Posted by Durrance
I'm just 11 yrs OLD AND I KNOW HOW TO MAKE A GAME I've made a game before... AND I USED CODES NOT FREAKING EASY THINGS... I was even able to put it on my PSP and you?! only 13 ugh... you don't know how to do that?? well for me at 11 it's hard.. but for YOU 13? well actually i made a game when i was 9! well i made codes like
likethat there's lots of freaking MOBS for objects
And i only learned from youtube... NOT EVEN FROM A PERSON but i sort of hmmm.. forgot what program i used.. i EVEN hosted it online...
Comments on this post
March 29th, 2008, 08:03 PM
Normally I try not to read posts where every other word is capitalized. But I'll make exception.
Can you tell us what language you did this in? There is a difference between coding your own game from an actual language like Java, Actionscript, C++, PHP, Perl, ad nauseum and "coding" a game from BASIC. What was the game about? A simple card game? Did you remake Counter Strike Source?
Did you sign up just to brag?
March 29th, 2008, 09:33 PM
This reminds me of the time I made a little java applet that was "multiplayer". Basically, you were a colored dot and so was everyone else. You ran around the screen and chatted with people. It was fun for like about a 10th the time it took to make. Ha
March 29th, 2008, 09:36 PM
Yeah? I would like to see this game. Hosting it online at 11? Sorry there aren't many children, yes you're a child, that can do basic algebra. I know because when I was in 3rd grade I tried learned C. I had no clue wtf a variable was. Instead I learned HTML. So show me this game...tell me what a variable is, and try not to pretend you created everquest
Originally Posted by chino96
March 29th, 2008, 09:41 PM
Regardless of the "smarties" here. You will need to fully learn a program language. Visual Basic, C++ (Preferred, but 'hardest'), and Java(I recommend for cross compatibility).
You will need full knowledge, especially about the networking part. Creating a game is rather easy. I actually had made a simple single player rpg that saved character data in cookies, had ways of making "money", such as farming and selling the apples or other fruits to the merchant. I had the character sheet (inventory?) that popped up in a certain sized window and placed equipt items over certain spots using CSS. In the farming script alone I had an error once around line 14,000. Thanks to the doctors who perscribed me Concerta.
1. Avid in a programming language(C++,Java, VB)
2. Graphics editor
3. A hosting server. Most people set up there own servers as it is cheaper and you can have infinite bandwidth, although it can be slower.
4. Ungodly amount of advertising. There is a ridiculous amount of games out there. Only the most advertised survive.