June 15th, 2008, 01:40 AM
Please advise a book
I would like to do some game development in my spare time. Ultimately I would like to write a racing simulator, but want to start slow and work on it a bit.
I prefer OpenGl, so that it can work on linux machines as well. Can you please recommend a book for me to get started? I'm a php developer and I have good programming experience.
I enjoy my daily dose of sql injection
June 15th, 2008, 07:27 PM
So what languages other than PHP do you know?
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June 20th, 2008, 04:26 AM
As u already mentioned you are familiar with programming languages, so its not difficult for you to do game development. While browsing I came across this book "Computer Graphics Principles and Practice", Foley, Van Dam, Feiner, Hughes.
This was the first book for 3d graphics and even though it is dated, it is still a good solid reference. hope it could help you in developing game.
June 22nd, 2008, 05:08 PM
What book on game development would you recommend as not a reference but more of a starter guide for newbies?
June 23rd, 2008, 10:36 AM
I really liked "Course Technology - Game Programming All In One, 2Nd Ed - 2004". It does use the Allegro Engine which I like but you may choose to leave it behind as you get more experienced. It is a good place to start.
June 23rd, 2008, 10:54 AM
Thanks. Where would I get that? A regular book store? Or do I have to order it.
June 24th, 2008, 04:31 AM
I would agree with starting off with allegro as i have recently started game programming too and i found open gl much harder to understand than allegro.
Originally Posted by bnhynum