Discuss Simple Texted Based Game in the Game Development forum on Dev Shed. Simple Texted Based Game Game Development forum covering non language specific programming - game creation, design, modding, theories and math. A place for developers and gamers of all levels to discuss and debate all things involved in game creation and modding.
"All matter is merely energy condensed to a slow vibration. We are all one consciousness experiencing itself - subjectively. There is no such thing as death, life is only a dream. We are the imaginations of ourselves."
- Bill Hicks
"Truth is hidden in the subtle nature of the heart of everything, although it is invisible. One cannot see it from inside and neither from the surface. One can only live and experience it."
- Heart Sutra
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Sure, PHP is fine for a text-based game, especially for the oh-so-popular text-based RPGs. I think most pet sites are written in PHP, as are most turn-based games.
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“Rational thinkers deplore the excesses of democracy; it abuses the individual and elevates the mob. The death of Socrates was its finest fruit.”
Use XXX in a comment to flag something that is bogus but works. Use FIXME to flag something that is bogus and broken. Use TODO to leave yourself reminders. Calling a program finished before all these points are checked off is lazy.
-Partial Credit: Sun
If I ask you to redescribe your problem, it's because when you describe issues in detail, you often get a *click* and you suddenly know the solutions.
Ches Koblents
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PHP is a decent choice for a language if its web browser based, im currently working on my own web page based RTS in php/mysql which currently can be played, ive put about 3 months into it so far, and php has been able to do (with light javascript) everything that i would pretty much need, though after you become more familiar with PHP i would recommend getting some javascript or AJAX down to help