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    Starting a new game


    I want to develop an open source game that is client-server and turn-based. The network communication will not be too intense. I was wondering if somebody could point me into some resources that might help me get started in a venture like this.

    JAVA is my main expertise, but other recommendations would be appreciated as well. Thanks!
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    Read up java sockets.
    Chat Server Project & Tutorial | WiFi-remote-control sailboat (building) | Joke Thread
    “Rational thinkers deplore the excesses of democracy; it abuses the individual and elevates the mob. The death of Socrates was its finest fruit.”
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    So you are recommending designing the socket code by hand? I thought there might be an open source engine available that I could use that might hide some of the implementation detail (like socket code), but if not, I shall try by hand.

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