anyone has a torque manual or book in digital format?
Though, we (my company) has just purchased Torque (GE) and as far as I know, if your brand new and confused, just follow the simple game (one) demo they provide. It gives you writen instructions on how to go about designing a game, and even creates a simple (GameOne) game for you.
As far as you the user interface for World Editor and GUI go, they are somewhat straight forward, at least for the main effects. Though, you will need to go into a lot of great details on your own when using Torque, and any other engine.
You will need to learn C++ and depending if you have the 2D or 3D engines you will need to get a team of modelers, sound/music artists, etc.
If you have problems or little questions you also can post in their forums: http://www.garagegames.com
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So for Torque you need to know C++, how has your experience been with it? Also, do you recommend any other Game Development Environments that are free to use?