August 1st, 2008, 11:55 PM
Tutorials for SUPER advanced Modeling in games with C++
I want to know where I can get good tutorials or book that explain how to use import models from 3DMax to C++ and where does the source code of Reactor engine is located. To be able to use it in C++. I have many books but all seem not great cause they all use low quality graphics and engines. I would appreciate your help on these Tutorials.
August 3rd, 2008, 08:20 AM
you dont really import models into C++
you create rendering routines that are captable or reading the model files (ie .3ds files) then rendering them to screen.
if your using a specific engine, then you will need to look for help about that engine.