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#1
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Use sockets for web multi-player?
If I want to make a web-based multi-player game, should I use socket connections for all communications?
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. How To Ask Questions The Smart Way :: Cheat Sheets :: Flash :: PHP :: MySQL :: 13 Moon Facebook App. :: Compare Game Prices ben.w on del.icio.us"All matter is merely energy condensed to a slow vibration. We are all one consciousness experiencing itself - subjectively. There is no such thing as death, life is only a dream. We are the imaginations of ourselves." - Bill Hicks "Truth is hidden in the subtle nature of the heart of everything, although it is invisible. One cannot see it from inside and neither from the surface. One can only live and experience it." - Heart Sutra |
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#2
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I'd use them, but what else did you have in mind for using?
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#3
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depends on the language, purpose of the game, intended audience.. if the client can make their own app etc!!
other options could be web site, web services, remoting (C#) / rmi (java) etc |
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