February 28th, 2007, 09:30 AM
Use sockets for web multi-player?
If I want to make a web-based multi-player game, should I use socket connections for all communications?
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February 28th, 2007, 12:44 PM
I'd use them, but what else did you have in mind for using?
February 28th, 2007, 01:06 PM
depends on the language, purpose of the game, intended audience.. if the client can make their own app etc!!
other options could be web site, web services, remoting (C#) / rmi (java) etc