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    Question Tutorials for SUPER advanced Modeling in games with C++


    I want to know where I can get good tutorials or book that explain how to use import models from 3DMax to C++ and where does the source code of Reactor engine is located. To be able to use it in C++. I have many books but all seem not great cause they all use low quality graphics and engines. I would appreciate your help on these Tutorials.
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    you dont really import models into C++

    you create rendering routines that are captable or reading the model files (ie .3ds files) then rendering them to screen.

    if your using a specific engine, then you will need to look for help about that engine.

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