February 16th, 2009, 02:43 PM
What tools do I need to make a simple 3d game?
This is something I want to do for educational purposes. I have 3d max, and I would be comfortable coding in almost any language. If I design a simple level and a simple character (say a sphere). What tools do i need to make that sphere move around the level based on user controls??
February 16th, 2009, 10:01 PM
A simple 3D program of that type could be created in virtually any programming language, and since you are comfortable coding in a lot of languages, that gives you quite a few options. Personally, I am a little partial to Java (I like the fact that it has cross-platform compatibility and is used for both stand-alone applications or web-based applets). If you do decide to go Java, I recommend the jPCT 3D engine, http://www.jpct.net. It is simple to use, well supported, and has methods that make it easy to import models exported from Max. If you are looking for something a little bit lower-level, I recommend the Lightweight Java Game Library, http://www.lwjgl.org, which provides a nice interface to OpenGL through Java.
February 24th, 2009, 09:07 PM
It is also my biased preference to use java, but language aside, I would pick a third-party 3D library/engine and go from there. I would look for something that uses OpenGL, with built-in collision detection. If you start from scratch you are bound to end up frustrated and confused, so see if there is template code available and start butchering it.
Last edited by tagmanadvance; February 24th, 2009 at 09:10 PM.
"Java makes impossible things possible, but makes easy things difficult." - Somebody
February 25th, 2009, 02:30 AM
Something I found recently is the JMonkeyEngine, also for Java. It has quite a lot of demo code and a tutorial for a first small game.
For other languages it's more or less the same. You need some kind of library for graphics, sound, input and importing your models and stuff.
Other libraries / engines are: OGRE, Torque, CrystalSpace, CUBE... there are tons of them
Comments on this post
- Hugh of Borg
The first thing young borg are taught: Keep away from Microsoft software!
March 22nd, 2009, 10:54 PM
Game Maker is a good tool to use ?