So, I've got some basic C++ and Objective C knowledge and have created a few games using them. I'm interested in porting them to the iPhone SDK and distributing them through the app store, but there's very little information available on where to start with this type of thing, and massively conflicting information on various websites. Apple seem loathe to provide any information until I've paid them $99.
So, from a basic standpoint, I need a Mac, right? What is the most basic unit which will run the SDK? It says on the site I need Intel based architecture running Leopard and the internet suggests that they've been making these since 2006, so they should be available pretty cheaply by now right? Will an older unit run slowly or have any problems?
As I understand it you can also run some versions of OSX on some PC's. Whilst obviously information on how to get this running isn't what I'm after. Has anyone used the SDK on a hackintosh PC? Does it run ok?
Finally, is there any way of trying out the SDK before paying the $99? A version where you can't publish stuff maybe?