iPhone SDK Development
 
Forums: » Register « |  User CP |  Games |  Calendar |  Members |  FAQs |  Sitemap |  Support | 
User Name:
Password:
Remember me

The Shed is going Social! Join us on FaceBook and Twitter and chime in on the conversation.

Go Back   Dev Shed ForumsMobile ProgrammingiPhone SDK Development

Reply
Add This Thread To:
  Del.icio.us   Digg   Google   Spurl   Blink   Furl   Simpy   Y! MyWeb 
Thread Tools Search this Thread Rate Thread Display Modes
 
Unread Dev Shed Forums Sponsor:
  #1  
Old July 2nd, 2010, 06:21 AM
Broker Broker is offline
Registered User
Dev Shed Newbie (0 - 499 posts)
 
Join Date: Jul 2010
Posts: 1 Broker User rank is Just a Lowly Private (1 - 20 Reputation Level) 
Time spent in forums: 3 m 18 sec
Reputation Power: 0
Getting started in App development

So, I've got some basic C++ and Objective C knowledge and have created a few games using them. I'm interested in porting them to the iPhone SDK and distributing them through the app store, but there's very little information available on where to start with this type of thing, and massively conflicting information on various websites. Apple seem loathe to provide any information until I've paid them $99.

So, from a basic standpoint, I need a Mac, right? What is the most basic unit which will run the SDK? It says on the site I need Intel based architecture running Leopard and the internet suggests that they've been making these since 2006, so they should be available pretty cheaply by now right? Will an older unit run slowly or have any problems?

As I understand it you can also run some versions of OSX on some PC's. Whilst obviously information on how to get this running isn't what I'm after. Has anyone used the SDK on a hackintosh PC? Does it run ok?

Finally, is there any way of trying out the SDK before paying the $99? A version where you can't publish stuff maybe?

Reply With Quote
  #2  
Old July 4th, 2010, 11:03 PM
Wayfarer247 Wayfarer247 is offline
Contributing User
Dev Shed Newbie (0 - 499 posts)
 
Join Date: Dec 2007
Posts: 33 Wayfarer247 User rank is Just a Lowly Private (1 - 20 Reputation Level) 
Time spent in forums: 8 h 11 m 32 sec
Reputation Power: 6
Quote:
Originally Posted by Broker
So, I've got some basic C++ and Objective C knowledge and have created a few games using them. I'm interested in porting them to the iPhone SDK and distributing them through the app store, but there's very little information available on where to start with this type of thing, and massively conflicting information on various websites. Apple seem loathe to provide any information until I've paid them $99.

So, from a basic standpoint, I need a Mac, right? What is the most basic unit which will run the SDK? It says on the site I need Intel based architecture running Leopard and the internet suggests that they've been making these since 2006, so they should be available pretty cheaply by now right? Will an older unit run slowly or have any problems?

As I understand it you can also run some versions of OSX on some PC's. Whilst obviously information on how to get this running isn't what I'm after. Has anyone used the SDK on a hackintosh PC? Does it run ok?

Finally, is there any way of trying out the SDK before paying the $99? A version where you can't publish stuff maybe?


For any serious development, yes, you need a Mac.

(To answer your later question, Hackintoshing is a way to go. I have hackintoshed my own computer, and I have helped 2 friends hack theirs. Both of them are using the iPhone SDK and making apps. There are many problems though, their hardware is not all working properly (one doesn't have wifi and sound). Also, they are running Leopard and not Snow Leopard, and it crashes more than a normal Mac does. The final verdict: If you are really tight on cash, you can hackintosh for free, but it is /not/ the best answer. Developing professional apps really does require a Mac.)

What kind of mac? It needs to be Intel, and it needs to be running Snow Leopard, Apple's latest and greatest OS. Leopard can no longer ( think ) run the latest version of the SDK, it is snow leopard only. The SDK is not that demanding, so if you buy an older computer off Ebay it should work fine. I personally think the new Mac Mini is a steal and would be great for any new developer. I'm looking at investing in one myself for a friend. (You'll need a monitor).

And lastly, yes, you can Download the iPhone SDK without going into a paid program. At http://developer.apple.com/ you can sign up for a free developer account and then Download the SDK. You can only download the most recent version, so if you are looking for some older ones you might need to go to some... shadier websites.

I wish you luck in your developing!

Reply With Quote
Reply

Viewing: Dev Shed ForumsMobile ProgrammingiPhone SDK Development > Getting started in App development

Developer Shed Advertisers and Affiliates



Thread Tools  Search this Thread 
Search this Thread:

Advanced Search
Display Modes  Rate This Thread 
Rate This Thread:


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
View Your Warnings | New Posts | Latest News | Latest Threads | Shoutbox
Forum Jump

Forums: » Register « |  User CP |  Games |  Calendar |  Members |  FAQs |  Sitemap |  Support | 
  
 


Powered by: vBulletin Version 3.0.5
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.

© 2003-2013 by Developer Shed. All rights reserved. DS Cluster - Follow our Sitemap