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  #1  
Old February 14th, 2013, 12:56 PM
Mindphaser Mindphaser is offline
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Html5 storage help

Hi all, am VERY new to HTML5 storage feature but want to use it for my boardgame site. In particular I need to know how to have the following sample code keep track of my moveable game tokens:

Author's code and game here:
http://diveintohtml5.info/examples/localstorage-halma.html

<CODE>
function saveGameState() {
if (!supportsLocalStorage()) { return false; }
localStorage["halma.game.in.progress"] = gGameInProgress;
for (var i = 0; i < kNumPieces; i++) {
localStorage["halma.piece." + i + ".row"] = gPieces[i].row;
localStorage["halma.piece." + i + ".column"] = gPieces[i].column;
}
localStorage["halma.selectedpiece"] = gSelectedPieceIndex;
localStorage["halma.selectedpiecehasmoved"] = gSelectedPieceHasMoved;
localStorage["halma.movecount"] = gMoveCount;
return true;
}
</CODE>

My naming convention for the game pieces is as follows:

<CODE>
<div id="CHIPS">
<!------------START of p1 chips---------->
<span id="p1_chip1" class="chip"><div class="drag"><img src="images/p1_owned_0_upgrades.png" width="65pt" height="20pt"></div></span>
<span id="p1_chip2" class="chip"><div class="drag"><img src="images/p1_owned_0_upgrades.png" width="65pt" height="20pt"></div></span>
<span id="p1_chip3" class="chip"><div class="drag"><img src="images/p1_owned_0_upgrades.png" width="65pt" height="20pt"></div></span>
</div>
</CODE>


Hope this can help you guys to help me

Thanks in advance

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  #2  
Old February 14th, 2013, 06:05 PM
Mindphaser Mindphaser is offline
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ok after visiting w3schools.com again, this is what I'm thinking I need to do (or something like this, because this STILL isn't working):

function save_game() {

current_player = ""
current_player_len = document.player_turn_form.player_turn.length

for (i = 0; i <current_player_len; i++) {
if (document.player_turn_form.player_turn[i].checked) {
current_player = document.player_turn_form.player_turn[i].value;
}
}

if (current_player = "player"){
localStorage.setItem('current_player', 'player_2');}
else if (current_player = "player"){
localStorage.setItem('current_player', 'player_3');}
else if (current_player = "player"){
localStorage.setItem('current_player', 'player_4');}
else if (current_player = "player"){
localStorage.setItem('current_player', 'player_5');}
else if (current_player = "player"){
localStorage.setItem('current_player', 'player_6');}
else{
localStorage.setItem('current_player', 'player_1');}
}

function load_game() {

if (localStorage.getItem('current_player_2') == "player_2"){
document.player_turn_form.player_turn.selectedIndex = 1;}
else if (localStorage.getItem('current_player_3') == "player_3"){
document.player_turn_form.player_turn.selectedIndex = 2;}
else if (localStorage.getItem('current_player_4') == "player_4"){
document.player_turn_form.player_turn.selectedIndex = 3;}
else if (localStorage.getItem('current_player_5') == "player_5"){
document.player_turn_form.player_turn.selectedIndex = 4;}
else if (localStorage.getItem('current_player_6') == "player_6"){
document.player_turn_form.player_turn.selectedIndex = 5;}
else {
document.player_turn_form.player_turn.selectedIndex = 0;}
}

function reset_game() {

localStorage.removeItem('current_player');
}

MY FORM:
<!-----------Player Turn Form-------------->
<form name="player_turn_form" id="player_turn_form" onmousedown="DetermineRadioBox(playsound('Classic_Intercom_Whistle.mp3'))">
<tr height="50pt">
<td colspan="6" align="left" class="hand_cursor"><img src="images/spacer.png" align="absmiddle" height="1" width="36">

<input type="radio" name="player_turn" value="player_1" onclick="toggle_visibility_p1();" key="current_player_1">
<img src="images/spacer.png" align="absmiddle" height="1" width="29">

<input type="radio" name="player_turn" value="player_2" onclick="toggle_visibility_p2();" key="current_player_2">
<img src="images/spacer.png" align="absmiddle" height="1" width="28">

<input type="radio" name="player_turn" value="player_3" onclick="toggle_visibility_p3();" key="current_player_3">
<img src="images/spacer.png" align="absmiddle" height="1" width="27.5">

<input type="radio" name="player_turn" value="player_4" onclick="toggle_visibility_p4();" key="current_player_4">
<img src="images/spacer.png" align="absmiddle" height="1" width="28">

<input type="radio" name="player_turn" value="player_5" onclick="toggle_visibility_p5();" key="current_player_5">
<img src="images/spacer.png" align="absmiddle" height="1" width="28">

<input type="radio" name="player_turn" value="player_6" onclick="toggle_visibility_p6();" key="current_player_6">
</form>

Any help would be much appreciated.

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  #3  
Old February 15th, 2013, 01:01 PM
Mindphaser Mindphaser is offline
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OK I've dumbed it down a little (my site code is stupid huge) so here is the skinny on what I've been trying. And thanks guys again:

THE HTML:

Code:


<html>
<head>
<title>Untitled</title>
<script type="text/javascript" src="data_storage_scripts.js">
</script>
</head>

<body bgcolor="#000000">
<form id="travel_barons_form">
<fieldset>
<fieldset>
<input type="radio" name="player_turn" id="player_turn" value="player_1">
<img src="images/spacer.png" align="absmiddle" height="1" width="29">

<input type="radio" name="player_turn" id="player_turn" value="player_2">
<img src="images/spacer.png" align="absmiddle" height="1" width="28">

<input type="radio" name="player_turn" id="player_turn" value="player_3">
<img src="images/spacer.png" align="absmiddle" height="1" width="27.5">

<input type="radio" name="player_turn" id="player_turn" value="player_4">
<img src="images/spacer.png" align="absmiddle" height="1" width="28">

<input type="radio" name="player_turn" id="player_turn" value="player_5">
<img src="images/spacer.png" align="absmiddle" height="1" width="28">

<input type="radio" name="player_turn" id="player_turn" value="player_6">

<span name="Hidden Player" style="position: absolute; left: 50; top: 0; height: 400; width: 340; padding: 1em; visibility:hidden; z-index: 3;">
<input type="radio" name="player_turn" id="player_turn" value="player_7" title="PLAYER 7"checked="checked">
</span>
</fieldset>
</fieldset>
<keygen name="current_player" form="travel_barons_form">
</form>
<a href="javascript: void(0)" onclick="save_game();"><font color="ffff00" size="6">SAVE</font></a>&nbsp;&nbsp;
<a href="javascript: void(0)" onclick="load_game();"><font color="ffff00" size="6">LOAD</font></a>&nbsp;&nbsp;
<a href="javascript: void(0)" onclick="reset_game();"><font color="ffff00" size="6">RESET</font></a>
</body>
</html>


THE SCRIPT:

Code:

function save_game() {

player_turn_len = document.travel_barons_form.player_turn.length

for (i = 0; i <player_turn_len; i++) {
if (document.travel_barons_form.player_turn[i].checked) {
player_turn_value = document.travel_barons_form.player_turn[i].value;
localStorage.current_player = "player_turn_value";
}
}


}

function load_game() {

localStorage.getItem('current_player');
}

function reset_game() {

localStorage.removeItem('current_player');
}


If I can get this small script working, I'm sure I can extrapolate it to my site. I've done this dozens of times.

Not sure what's wrong now, even after updating my forms to match html5 form stucture.

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  #4  
Old February 15th, 2013, 08:38 PM
web_loone08's Avatar
web_loone08 web_loone08 is offline
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Ok, the way you had it set-up; you were trying to get the current_player value with the form's name, but your form did not have a name... it had an id.

So here is a demo, for you to learn from:

Code:
<!doctype html>
<html>
<head>

	<title>Untitled</title>

<script>

var cp;

function save_game()
{
var player_turn_len = document.travel_barons_form.player_turn.length
for (i=0;i<player_turn_len;i++) {
 if (document.travel_barons_form.player_turn[i].checked) {
  var player_turn_value = document.travel_barons_form.player_turn[i].value;
   localStorage.current_player = player_turn_value;
  }
 }
}

function load_game()
{
cp = localStorage.getItem('current_player');
if (cp != null) {
  alert(cp);
 }
else {
  alert("You Have Not Saved Anything Yet.");
 }
}

function reset_game()
{
cp = localStorage.removeItem('current_player');
if (cp == undefined) {
  alert("Storage Has Been Erased!");
 }
}

</script>

</head>
<body bgcolor="#000000">

<form name="travel_barons_form">
<fieldset>
<fieldset>
<input type="radio" name="player_turn" id="player_turn" value="player_1">
<img src="images/spacer.png" align="absmiddle" height="1" width="29">

<input type="radio" name="player_turn" id="player_turn" value="player_2">
<img src="images/spacer.png" align="absmiddle" height="1" width="28">

<input type="radio" name="player_turn" id="player_turn" value="player_3">
<img src="images/spacer.png" align="absmiddle" height="1" width="27.5">

<input type="radio" name="player_turn" id="player_turn" value="player_4">
<img src="images/spacer.png" align="absmiddle" height="1" width="28">

<input type="radio" name="player_turn" id="player_turn" value="player_5">
<img src="images/spacer.png" align="absmiddle" height="1" width="28">

<input type="radio" name="player_turn" id="player_turn" value="player_6">

<span name="Hidden Player" style="position: absolute; left: 50; top: 0; height: 400; width: 340; padding: 1em; visibility:hidden; z-index: 3;">
<input type="radio" name="player_turn" id="player_turn" value="player_7" title="PLAYER 7"checked="checked">
</span>
</fieldset>
</fieldset>
<keygen name="current_player" form="travel_barons_form">
</form>
<a href="javascript: void(0)" onclick="save_game();"><font color="ffff00" size="6">SAVE</font></a>&nbsp;&nbsp;
<a href="javascript: void(0)" onclick="load_game();"><font color="ffff00" size="6">LOAD</font></a>&nbsp;&nbsp;
<a href="javascript: void(0)" onclick="reset_game();"><font color="ffff00" size="6">RESET</font></a>

</body>
</html>

Last edited by web_loone08 : February 15th, 2013 at 10:00 PM.

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