
June 6th, 2007, 08:33 PM
|
|
Registered User
|
|
Join Date: Jun 2007
Posts: 1
Time spent in forums: 30 m 50 sec
Reputation Power: 0
|
|
|
Accessing Xcode resources
This is my first time doing Mac development. I'm porting a game from Windows to Mac OS X. The game was written using C++ and SDL. It has a data directory with images and fonts and such. I'm using Xcode and I put all the images into the Xcode Resource section.
The program compiles fine but when I run it, it immediately exits because it can't find any image files. How do I access the resource section?
My command is: surfacepointer = SDL_LoadBMP("data/file.bmp");
I've tried removing the data directory reference and using all sorts of different paths but nothing seems to work.
Any suggestions?
Thanks in advance
|