Quote:
| Originally Posted by constant_fie isn't that pretty much what a benchmark is? |
That is using FarCry
as a benchmark, you asked about benchmarks
for FarCry. If I misunderstood you, sorry.
Quote:
| Originally Posted by constant_fie
like whenever i see reviews with certain cards i always see a game being used as a benchmark? i dont know if there's a program built-in for advanced users or if the reviewers just use the fps that's in most games. im not sure how to put it, unless they just use games like Unreal Tournament to play and then use a third party benchmarking program to actually benchmark the individual game. |
Often games are used that have built in time demos (a loop that runs and reports the framerate), or the tester makes a custom time demo. FarCry does have a time demo mode, discussed
here among other places. For games with no timedemo, you can use
fraps
Quote:
| Originally Posted by constant_fie i've been playing at those settings too, though i think i turned on Anti-aliasing. i dont know what it is but i hear it alot  i think what im trying to say is, what's a good framerate (or the max) for the radeon 9800 and my system  , and is the frames per second always limited by the refresh rate, or is that not true? |
Google has lots about anti-aliasing, basically it is a technique to smooth the edges of images, but requires a lot of graphics processing, so it really can take a bite out of performance if you don't have a good vid card.
A "good" framerate is a playable framerate. That is often quoted as 30fps, but that can still look wrong, 45fps is better. (it will look smooth and very playable)
There's sort of two ways to think about fps. There are the fps that the card can render, and the fps you can see. The fps you can see is limited by the refresh rate of your monitor. If you have a sweet card that computationally is capable of rendering 200fps in UT, but your monitor can only do 75hz, then anything above 75fps is overkill, because the monitor can't refresh fast enough to show any more than 75 of the 200 frames that the video card can render. The benchmarks you see refer to the capabilities of the card, since that measures computational performance, but in real life, you won't see any difference between two cards if both can render more fps than your monitor refresh rate.