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Old October 3rd, 2006, 04:17 PM
SonicsShadow SonicsShadow is offline
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TI 83 Programming help (Asm).

Ok, I'm trying to make a game to show up my friend (noob?)...
K..umm this game is very similar to "Indy 500" for the clac...

Here is the BASIC code:
Code:
clr home
0-X (the - is the arrow that is right above the on key).
4-Y
Lbl M
Menu(...)
Lbl S
Clr Home
Pause
Clrhome
0-S:8-X
0-A:0-B:0-C:0-D:0-E:0-F:0-G
While A=/X
B-A:C-B:D-C:E-D:F-E:G-F
Disp "
Output (1,X,"<T>")   //Displays the character.
RandInt(1,16)-G
Output(8,G,"*")
Getkey:
If k=24.......... \\Move Left
If k=26............\\Move right
If k=22:Then
Output(Y,X," ' ") \\Show a bullet
End
End
...........


Ok, thats all I think you need to know...
Now, I want to make it so that when you shoot, the bullet destroys the * and you don't get hurt when you pass what spor...

Also, how would I make the bullet move down the screen every "step"?
I tried doing
Code:
If k=22:Then
Output(Y,X," ' ") \\Show a bullet
Y+1-Y
Repeat
End

But it didn't work, it just makes the bullet move backwards like it does if that code isn't there.

Any help?
Thanks

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