October 16th, 2012, 06:19 PM
Using Textures to Create Raised Surfaces
I'm currently looking at trying to create a raised wood 3d effect. if anyone knows how to do that, It would be much appropriated if you could tell me, thanks!
October 17th, 2012, 02:51 PM
your description's a bit vague but possibly creating a displacement map would do what you want.
October 17th, 2012, 03:09 PM
Sorry mate, this forum won't allow me to post links as to what I wanted to show you so I can't really explain it in full detail.
That's what I want to achieve.
(add www. to it )
October 18th, 2012, 04:27 AM
dunno, that's giving me some error about XML docs or the like.
October 18th, 2012, 11:25 AM
Add http:// to it, sorry ^^.
October 18th, 2012, 02:37 PM
that looks more like simply getting a wood texture and selecting the right hand side part and using the CTRL+T -> Perspective transformation on it.
alternatively if you get your texture you might be able to warp it around a box shape using the 3D Transform filter, but i've hardly ever used that so i don't 100% know.