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    Using Textures to Create Raised Surfaces


    Hello there,

    I'm currently looking at trying to create a raised wood 3d effect. if anyone knows how to do that, It would be much appropriated if you could tell me, thanks!
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    your description's a bit vague but possibly creating a displacement map would do what you want.
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    Sorry mate, this forum won't allow me to post links as to what I wanted to show you so I can't really explain it in full detail.

    dribbble.s3.amazonaws.com/users/14521/screenshots/194127/proto_v3.png

    That's what I want to achieve.

    (add www. to it )
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    dunno, that's giving me some error about XML docs or the like.
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    Add http:// to it, sorry ^^.
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    that looks more like simply getting a wood texture and selecting the right hand side part and using the CTRL+T -> Perspective transformation on it.

    alternatively if you get your texture you might be able to warp it around a box shape using the 3D Transform filter, but i've hardly ever used that so i don't 100% know.

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