April 17th, 2003, 10:57 PM
ascii to hex
im having a real hard time converting a string of char's to the hex equivalent. lets say i have:
char x = 'A';
mov AL, x
mov x, AL
i disassemble and of course, AL contains 41, the hex equivalent of 'A'. but when i put the char, it outputs 'A'. i tried doing:
cout << hex << x;
but that doesnt work either. i know this can be done in assembly, i DONT want to write this out with some gigantic switch statement, anyone help plz?
April 17th, 2003, 11:28 PM
Two things have come out of Berkeley, Unix and LSD.
It is uncertain which caused the other.
April 17th, 2003, 11:57 PM
heh, with this ugly piece of code i have accomplished it, but i'll check out that link.
while((m = cin.get()) != '\n')
cout << setbase(16) << m << "%";
edit: awww, man... i didnt even think to do that blatantly obvious, lol. uhhduhh, printf(). :rolleyes: . but just out of curiosity, if i was some deranged maniac who was obsessed with assembly, how would i do it that way? a long time ago i wrote a hex to binary/hex to ascii calculator, but i cant seem to work it backwards. the way i did it was rotating -> masking -> add 30h ->etc... this seems like it should be ez since it's already sitting right there in the register in hex...?
Last edited by infamous41md; April 18th, 2003 at 12:03 AM.
April 18th, 2003, 11:04 AM
It's not easy because it's "sitting in the register as hex". It's a number. It's not stored in any certain base (well, I guess it's physically stored in binary, but this doesn't make any difference to your code - it might as well be store in decimal). So, you have to think of it as just a number (whether it's hex or decimal or binary or octal, etc). To get it in hex form, you must convert it into a string of hex characters (just as printf needs to convert it into a string of decimal characters to show it to the display). You can do this by grabbing the low 4 bits (x & 15), which is a number from 0..15 - this is the least significant digit. 0..9 should be outputted as '0'..'9' (i.e. ascii 48..57), 10..15 should be outputted as 'A'..'F' (i.e. ascii 65..70). Then move all the bits over 4 (x shr 4), so you can repeat the process.
Note that if you weren't doing this for an even computer base (i.e. base = 2^n, n=integer), for example, if you were doing it in decimal base-10, you would need to use (x % 10) and (x / 10) for getting the last digit, and shifting the number over 1 digit, which involves division (modulus is also a division), which is VERY slow. Because you are converting to base-16, this can be sped up as (x % 16) = (x & 15), and (x / 16) = (x shr 4). The bitwise & and shr instructions are very fast (shr is >> in C/C++, btw).
I hope this helps.