Hi

I am having some problems porting a C program (traffic simulator) to C++ using the g++ compiler.

For a car structure defined in C header file :

typedef struct /* type definition for cars */
{
int id; /*car identifier*/
int color;
double distance; /* distance travelled so far */
double speed; /* speed of the car */
int x,y; /* graphics: x & y coords of the car */
void * nextlane; /* the lane we will enter in the next junc */
void * behind; /* pointer to car behind in the lane */
int part;
}car_t;

which I included in the C++ program as follows:

extern "C"
{
#include "traffic.h"
...
}

I need to do a casting in my C++ main program, as follows, before it compiles without errors:

c = (car_t *) fc->behind;

but when I am running the simulation it is giving me a segmentation fault where I am using car c

for example : c->distance

It does not give that error when the program first goes through the simulation loop i.e. only when it goes to the next car after the casting step.

I think there is a problem with the way I am casting or I have missed some steps somewhere.

Any help will be appreciated as this has already took too much of my time.


Thanks,
Josh