Thread: djgpp help?

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    djgpp help?


    After deciding to get into C++ on windows I have spent the last week downloading a plethora of different compilers and pawing through outdated and unmaintained guides from Google.

    ...never had this trouble with Perl :(

    I've settled on the DJGPP compiler with Rhide. It looks like the most fun to learn in terms of graphics and gaming projects.

    Can anybody suggest a resource or even a book I can buy to break the back of this beast? No mans came with and the ones on delorie.com are seriously unmotivating...

    Thanks.
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    I don't know about any tutorials for djgpp but here's some help with c++:

    http://www.ibiblio.org/obp/thinkCS/cpp/english/

    There are a ton of books on c++ so you shouldn't have any problem finding one to suit you.
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    Thank you Damon.

    It's the 'include' libraries that confuse me with C++ For a standardised language there seems to be plenty of variation!

    I'm using Borland for plain old DOS-sing so hopefully that tutorial will get my foot in the door. :D
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    jabberwokki,

    The compiler you're using is more than a lot outdated. You might want to grab something like Dev-C++ from bloodshed.net. It's a current version of the GCC/G++ compiler, and it comes with a nice IDE as well.
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    *blushes* It's the only one I could find which had graphics.h or an equivilent :p

    The info you provided could well explain why I've been having such heinous troubles getting to grips with the syntax!

    Thank you Clay. I'm grabbing that distro now.
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    Dev-C++ has several graphics addon packages. Also, Windows includes a pretty good graphics interface as part of the standard libraries.
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    I give the Dev c++ a BIG thumbs up! It's doing all the things I expect it to. :D I'm finally getting somewhere now.

    Thanks again for all your help!

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