October 7th, 2003, 10:41 AM
Need help including directx9.0b
I have Dev-C++ running on XP ,Xp has directx 8.1 on it I also installed a game that came with directx 9 , I went to dxdiag and on that it says i have 9.0b.
My question is I need to include it in my dev-c++ project the only problem is i can't find the path to include it ,and i cant locate it to check the properties of it . I been through this computer up,down,and sideways and cant get my problem solved.
I want to try and make 3d games and I am a novice so I going to need a really explained answer ,i would also need the steps on how to include it in an empty project if anyone can help it would sure be appreceiated. thanks
October 7th, 2003, 11:17 AM
You need to have the DirectX development kit installed on your machine in order to do development. Just because the runtime is installed doesn't mean you can do development! Go to MS' web site and you can probably get either a download or a CD for a 'nominal' cost of shipping (why they think $16 for shipping is reasonable for a CD is beyond me).
October 7th, 2003, 11:37 AM
I agree. Atually mailing the disk costs $.60, and disk itself can't be more than $.40 if they do it the most expensive way possible. That's only $1. I can see tacking on another dollar or two to cover the costs of storage and the time involving in packing, but nowhere near $15!
October 7th, 2003, 11:41 AM
In addition, they often make it a real pain to get the CD. I ordered the DDK and SDK disks from them and in both cases I went through this silly game where they told me the CDs were backordered for some indefinite amount of time and did I REALLY want the disk. When I said, yes, I really did want the disk (and after confirming with a couple of other emails!), I got the CDs in about 5 days. What is their problem, anyway? You would think they would be sending the damn things to anyone who showed interest. After all, someone has to write the software they pirate into their OS!