Thread: 3D programming

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    3D programming


    Hi,

    I'm an old python programmer and I've recently decided to start 3D programming. I've worked in Vpython and pygame (not really 3D ) for some time, and I have heard of PyOpenGL and Pyglet. I'd like to know your personal opinion on these 3 modules ( and if there are some other modules that I didn't mention, please be sure to mention them). I'm not sure which one to use and which one is the best ( has wider range of posibilities). My aim is to create some fun 3D effects and maybe some simple games / useful program.

    Thanks
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    Devshed Demi-God (4500 - 4999 posts)

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    Not having used any of these, I'd go with open gl merely because of the long Evans & Sutherland, Silicon Graphics pedigree. At least I think that's the chain. (Clark was an E&S employee.)
    [code]Code tags[/code] are essential for python code and Makefiles!
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    See:
    http://www.tutorialsforblender3d.com/
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