November 5th, 2010, 02:46 PM
Design Case: Which approach is better?
I want opinions on which approach is better from software design perspective. Here is the case details:
I have three classes: State, StateMachine and Handler. StateMachine passes a State pointer to Handler. Handler can manipulate certain data within State, but SHOULD NOT modify the rest.
February 17th, 2011, 11:16 PM
It might help if you provided an example of the problem you're trying to solve... the design pattern relationships are a bit ambiguous w/o a use case to contextualize them.