Web Design Help
 
Forums: » Register « |  User CP |  Games |  Calendar |  Members |  FAQs |  Sitemap |  Support | 
User Name:
Password:
Remember me
Go Back   Dev Shed ForumsWeb DesignWeb Design Help

Reply
Add This Thread To:
  Del.icio.us   Digg   Google   Spurl   Blink   Furl   Simpy   Y! MyWeb 
Thread Tools Search this Thread Rate Thread Display Modes
 
Unread Dev Shed Forums Sponsor:
  #1  
Old June 5th, 2003, 03:54 PM
lauras2003 lauras2003 is offline
Contributing User
Dev Shed Newbie (0 - 499 posts)
 
Join Date: Mar 2003
Posts: 83 lauras2003 User rank is Just a Lowly Private (1 - 20 Reputation Level) 
Time spent in forums: 1 h 49 m 37 sec
Reputation Power: 6
Question image size and download

Something I've been wondering about ... if I have an image that's, say, 60Kb, do I gain or lose anything by chopping it up into three pieces that are 20Kb each?

Another way of asking the same question is: Are images downloaded simultaneously? Or is it just the total number of kbs that need to be downloaded, one way or another, and so it doesn't really matter how you slice it or dice it?

I'm assuming that all images are already optimized, and that I won't gain anything by chopping the image along color lines so as to make the sum total of the optimized chunklets smaller (that would be cheating, and it wouldn't work in my case -- I'm building an html shell that will contain an image (or sub-divided image) that hasn't been created yet.)

Does this question make any sense? Please tell me if not and I'll clarify.

Thanks

Reply With Quote
  #2  
Old June 5th, 2003, 10:16 PM
mttatkns mttatkns is offline
Got source?
Dev Shed Regular (2000 - 2499 posts)
 
Join Date: Mar 2003
Location: Laguna Niguel, California, USA
Posts: 2,332 mttatkns User rank is Private First Class (20 - 50 Reputation Level)mttatkns User rank is Private First Class (20 - 50 Reputation Level) 
Time spent in forums: < 1 sec
Reputation Power: 8
It depends upon the browser.

Reply With Quote
  #3  
Old June 6th, 2003, 07:24 AM
lauras2003 lauras2003 is offline
Contributing User
Dev Shed Newbie (0 - 499 posts)
 
Join Date: Mar 2003
Posts: 83 lauras2003 User rank is Just a Lowly Private (1 - 20 Reputation Level) 
Time spent in forums: 1 h 49 m 37 sec
Reputation Power: 6
Can you be more specific? If I understood the issues a little better, that would help.

Reply With Quote
  #4  
Old June 14th, 2003, 02:42 PM
Ucht's Avatar
Ucht Ucht is offline
This is only a test
Dev Shed Frequenter (2500 - 2999 posts)
 
Join Date: Mar 2003
Location: Off the air
Posts: 2,893 Ucht User rank is First Lieutenant (10000 - 20000 Reputation Level)Ucht User rank is First Lieutenant (10000 - 20000 Reputation Level)Ucht User rank is First Lieutenant (10000 - 20000 Reputation Level)Ucht User rank is First Lieutenant (10000 - 20000 Reputation Level)Ucht User rank is First Lieutenant (10000 - 20000 Reputation Level)Ucht User rank is First Lieutenant (10000 - 20000 Reputation Level)Ucht User rank is First Lieutenant (10000 - 20000 Reputation Level)Ucht User rank is First Lieutenant (10000 - 20000 Reputation Level) 
Time spent in forums: 1 Month 5 Days 20 h 1 m 43 sec
Reputation Power: 147
I vaguely remember reading somewhere that cutting big images up helps a little bit, but I've never really investigated, so I can't speak with much authority.

Psychologically, however, a series of smaller pics loading in a more-or-less staggered pattern can feel faster than having to wait for the whole image to show up (kinda like interlacing, but not as ugly).

Reply With Quote
  #5  
Old June 14th, 2003, 04:23 PM
computer's Avatar
computer computer is offline
echo $usertitle['computer'];
Dev Shed God 4th Plane (6500 - 6999 posts)
 
Join Date: Jan 2003
Location: UK
Posts: 6,669 computer User rank is Captain (20000 - 30000 Reputation Level)computer User rank is Captain (20000 - 30000 Reputation Level)computer User rank is Captain (20000 - 30000 Reputation Level)computer User rank is Captain (20000 - 30000 Reputation Level)computer User rank is Captain (20000 - 30000 Reputation Level)computer User rank is Captain (20000 - 30000 Reputation Level)computer User rank is Captain (20000 - 30000 Reputation Level)computer User rank is Captain (20000 - 30000 Reputation Level)computer User rank is Captain (20000 - 30000 Reputation Level) 
Time spent in forums: 4 Weeks 8 h 5 m 34 sec
Reputation Power: 219
Send a message via ICQ to computer
try for yourself

the top image is whole. the bottom one is split into 3 vertical blocks.

i find (on my 600k DSL) that the bottom one loads block-block-block (each block quite fast) whereas the top one loads all at once but takes longer....
__________________

Last edited by computer : May 5th, 2004 at 12:20 PM.

Reply With Quote
  #6  
Old June 15th, 2003, 08:23 PM
dkriese dkriese is offline
Registered User
Dev Shed Newbie (0 - 499 posts)
 
Join Date: Jun 2003
Posts: 6 dkriese User rank is Just a Lowly Private (1 - 20 Reputation Level) 
Time spent in forums: 1 h 20 m 28 sec
Reputation Power: 0
The whole point of slicing your image is to keep the viewer's attentio while your page loads. If you have a large image on the top of your web page as a single image, viewers are more likely to exit your site rather than wait. The same applies for object placed on a web page, including SWF or flash animations, that's why they have preloaders. You can include a preloader page that takes you to your main site within 60 seconds, which give the page with the large or many images to load completely

Reply With Quote
  #7  
Old June 16th, 2003, 10:05 AM
IWS Brandon's Avatar
IWS Brandon IWS Brandon is offline
Need web hosting? Ask Me!
Dev Shed Newbie (0 - 499 posts)
 
Join Date: Jun 2003
Location: Toronto
Posts: 8 IWS Brandon User rank is Just a Lowly Private (1 - 20 Reputation Level) 
Time spent in forums: < 1 sec
Reputation Power: 0
Send a message via AIM to IWS Brandon
There are some sites that load a large image first while the rest of the page loads. It is better to cut up a large image into 3 seperate images because they will see 2 (20kb) images before they would have even seen the 1 (60kb) image. But 60kb isn't even that big to worry about. Not too many people use a 24kb modem anymore to browse the internet. Most sites aren't built for them anymore either. Just don't try and cram up your site with 50 seperate 20kb images

Reply With Quote
  #8  
Old June 17th, 2003, 05:07 PM
lauras2003 lauras2003 is offline
Contributing User
Dev Shed Newbie (0 - 499 posts)
 
Join Date: Mar 2003
Posts: 83 lauras2003 User rank is Just a Lowly Private (1 - 20 Reputation Level) 
Time spent in forums: 1 h 49 m 37 sec
Reputation Power: 6
Thanks everybody, that makes sense: it's more interesting to watch a few small things happening quickly, than one big thing happening slowly.

Depending on your point of view, of course.

Reply With Quote
  #9  
Old June 17th, 2003, 06:04 PM
dkriese dkriese is offline
Registered User
Dev Shed Newbie (0 - 499 posts)
 
Join Date: Jun 2003
Posts: 6 dkriese User rank is Just a Lowly Private (1 - 20 Reputation Level) 
Time spent in forums: 1 h 20 m 28 sec
Reputation Power: 0
In addition to all this, everyone should get an image compression application, that reduces the image file sizes XAT.COM has a few really great ones.

Note that most surfers can see JPG and GIF not all surfers can see PNG format (which I like the best) however if you embed images in flash it doesn't matter what format, everyone can see them, you need just worry about the size of the flash file, for this I exclusively use PNG and compress them to death, take a look at an example here:

www.bridetobeinfo.com a Flash into with a 68 page website which is a magazine, in which I had to compress all the images.

Reply With Quote
  #10  
Old June 19th, 2003, 10:20 AM
icy_polecat's Avatar
icy_polecat icy_polecat is offline
Senior Polecat
Dev Shed Newbie (0 - 499 posts)
 
Join Date: Jun 2003
Location: Jersey (the original version)
Posts: 210 icy_polecat User rank is Just a Lowly Private (1 - 20 Reputation Level) 
Time spent in forums: 59 m 57 sec
Reputation Power: 5
Send a message via Yahoo to icy_polecat
Two or three aditional comments:

1) For large images you can also have the image load in passes. For gif this is known as interlacing whilst JPEG call it Progression. This means that the image will load a low res version first - quite quickly, and then load succesively higher quality versions of the same image afterwards.

2) Slicing images really comes into it's own to optomize a large image according to complexity. Say you had an image with a simple background but a complex subject. You could cut it up and use heavy compression for the simple bits and lighter compression for the complex elements. This would lead to a lower file size overall than if you just applied one compressioon setting to the whole image. It also means you can keep certain parts of the image crispy sharp. This technique is used by apps such as Image Ready and fireworks and can be used to design an entire website. eg my lame homepage at www.xset.co.uk

3)
Quote:
But 60kb isn't even that big to worry about. Not too many people use a 24kb modem anymore


I disagree, with the rapid proliferation of moblie internet browsers (PDA's, smart fones etc) I think web designers should really look long and hard at every image they put on a page and ask - is this really neccersary? 60kp takes no time over DSL or even 56k dial up but over a GPRS connection it will slow a page right down - as well as using up valuble bandwidth which costs money. After all, there is a very good reason browsers like opera let users "turn images off"

Icy
__________________
Quidquid latine dictum sit, altum viditur.

http://www.XSet.co.uk

Reply With Quote
Reply

Viewing: Dev Shed ForumsWeb DesignWeb Design Help > image size and download


Thread Tools  Search this Thread 
Search this Thread:

Advanced Search
Display Modes  Rate This Thread 
Rate This Thread:


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
View Your Warnings | New Posts | Latest News | Latest Threads | Shoutbox
Forum Jump

 Free IT White Papers!
 
Accelerating Trading Partner Performance
One in five. That's how many partner transactions have at least one error. That is an amazing statistic, particularly given the extraordinary leaps in innovation across the global supply chain during the past two decades. Download this white paper to learn more.

 
Competing on Analytics
This Tech Analysis is designed to help identify characteristics shared by analytics competitors, and includes information about 32 organizations that have made a commitment to quantitative, fact-based analysis.

 
Cost Effective Scaling with Virtualization and Coyote Point Systems
An overview of the industry trend toward virtualization, how server consolidation has increased the importance of application uptime and the steps being taken to integrate load balancing technology with virtualized servers.

 
Five Checkpoints to Implementing IP Telephony
Implementation planning for IP PBX software and IP telephony has become vital as businesses replace discontinued legacy PBX phone systems. This informative whitepaper outlines five "checkpoints" for any implementation plan that will help make IP communications a successful proposition.

 
Hosted Email Security: Staying Ahead of New Threats
In the last two years, email has become a fierce battleground between the nefarious forces of spam and malware, and the heroes of messaging protection. The spam volumes increased alarmingly every month, bringing clever new forms of phishing and virus propagation attacks.

 

Forums: » Register « |  User CP |  Games |  Calendar |  Members |  FAQs |  Sitemap |  Support | 
  
 





© 2003-2008 by Developer Shed. All rights reserved. DS Cluster 4 hosted by Hostway